game_init.mcfunction 371 B

123456789101112131415
  1. # 初始化僵尸地图
  2. forceload add 1000 5000 1050 5050
  3. scoreboard players set $finish_mode mem 0
  4. # 生成地图
  5. setblock 1000 10 5000 minecraft:structure_block{mode:"LOAD",name:"mini:zombie"}
  6. setblock 1000 11 5000 minecraft:redstone_block
  7. # 清理残余实体
  8. tp @e[type=zombie] ~ -100 ~
  9. # 伤害管理
  10. team modify ltw friendlyFire false
  11. gamerule fallDamage false