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- # 清理残余实体
- kill @e[type=falling_block,tag=parkour_block]
- kill @e[tag=treasure_item]
- function mini:main/kill_entity
- # 结束跑酷
- forceload remove 1000 1000 1064 1064
- # 关闭节奏块
- scoreboard players set $tempo_enable mem 0
- # 计算得分
- execute as @a[team=playing] run scoreboard players operation @s mini_score += @s treasure
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