game_init.mcfunction 1.6 KB

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  1. # 初始化幻翼地图
  2. forceload add 1000 6000 1064 6064
  3. scoreboard players set $finish_mode mem 0
  4. # 调整时间
  5. time set 21000t
  6. # 生成地图
  7. setblock 1000 4 6000 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,author:"LTCat",rotation:"NONE",posX:0,mode:"LOAD",posY:1,sizeX:32,posZ:0,integrity:1.0f,showair:0b,name:"mini:hy00",sizeY:32,sizeZ:32,showboundingbox:0b}
  8. setblock 1000 5 6000 redstone_block
  9. setblock 1000 4 6032 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,author:"LTCat",rotation:"NONE",posX:0,mode:"LOAD",posY:1,sizeX:32,posZ:0,integrity:1.0f,showair:0b,name:"mini:hy01",sizeY:32,sizeZ:32,showboundingbox:0b}
  10. setblock 1000 5 6032 redstone_block
  11. setblock 1032 4 6000 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,author:"LTCat",rotation:"NONE",posX:0,mode:"LOAD",posY:1,sizeX:32,posZ:0,integrity:1.0f,showair:0b,name:"mini:hy10",sizeY:32,sizeZ:32,showboundingbox:0b}
  12. setblock 1032 5 6000 redstone_block
  13. setblock 1032 4 6032 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,author:"LTCat",rotation:"NONE",posX:0,mode:"LOAD",posY:1,sizeX:32,posZ:0,integrity:1.0f,showair:0b,name:"mini:hy11",sizeY:32,sizeZ:32,showboundingbox:0b}
  14. setblock 1032 5 6032 redstone_block
  15. # 清理残余实体
  16. kill @e[type=arrow]
  17. kill @e[type=item]
  18. kill @e[type=phantom]
  19. kill @e[type=trident]
  20. # 伤害管理
  21. scoreboard players set $remove_resistance mem 1
  22. team modify player friendlyFire false
  23. team modify player collisionRule never
  24. gamerule fallDamage false