game_init.mcfunction 3.9 KB

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  1. # 初始化跑酷地图
  2. forceload add 1000 1000 1064 1064
  3. scoreboard players set $finish_mode mem 1
  4. scoreboard players set $tempo_enable mem 1
  5. scoreboard players set $countdown_fast mem 0
  6. # 生成地图
  7. setblock 1000 4 1000 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,author:"00ll00",rotation:"NONE",posX:0,mode:"LOAD",posY:1,sizeX:32,posZ:0,integrity:1.0f,showair:0b,name:"mini:parkour0",sizeY:32,sizeZ:32,showboundingbox:0b}
  8. setblock 1000 5 1000 minecraft:redstone_block
  9. setblock 1000 4 1032 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,author:"00ll00",rotation:"NONE",posX:0,mode:"LOAD",posY:1,sizeX:32,posZ:0,integrity:1.0f,showair:0b,name:"mini:parkour1",sizeY:32,sizeZ:32,showboundingbox:0b}
  10. setblock 1000 5 1032 minecraft:redstone_block
  11. setblock 1000 4 1000 air
  12. setblock 1000 4 1032 air
  13. # 清理残余实体
  14. kill @e[type=arrow]
  15. kill @e[type=item]
  16. kill @e[type=falling_block,tag=parkour_block]
  17. kill @e[type=trident]
  18. # 生成节奏方块实体
  19. function mini:parkour/game/marker_spawn
  20. # 生成奖励物品
  21. execute positioned 1024.5 30.5 1038.5 run function item:bonus_item/gameparty/auto/green
  22. # 生成传送门实体
  23. summon minecraft:falling_block 1014 21 1057 {Time:1,NoGravity:1b,BlockState:{Name:"nether_portal",Properties:{axis:z}},Tags:["parkour_block"]}
  24. summon minecraft:falling_block 1014 21 1056 {Time:1,NoGravity:1b,BlockState:{Name:"nether_portal",Properties:{axis:z}},Tags:["parkour_block"]}
  25. summon minecraft:falling_block 1014 22 1057 {Time:1,NoGravity:1b,BlockState:{Name:"nether_portal",Properties:{axis:z}},Tags:["parkour_block"]}
  26. summon minecraft:falling_block 1014 22 1056 {Time:1,NoGravity:1b,BlockState:{Name:"nether_portal",Properties:{axis:z}},Tags:["parkour_block"]}
  27. summon minecraft:falling_block 1014 23 1057 {Time:1,NoGravity:1b,BlockState:{Name:"nether_portal",Properties:{axis:z}},Tags:["parkour_block"]}
  28. summon minecraft:falling_block 1014 23 1056 {Time:1,NoGravity:1b,BlockState:{Name:"nether_portal",Properties:{axis:z}},Tags:["parkour_block"]}
  29. # 生成宝藏实体
  30. summon item 1009.50 14.50 1007.50 {Tags:["treasure_item"],Age:-32768,PickupDelay:32768,NoGravity:1,Invulnerable:1,CustomNameVisible:1,Glowing:1,Motion:[0,0,0],Item:{id:"chest",Count:1},CustomName:'"营地屋顶"'}
  31. summon item 1021.50 15.50 1016.50 {Tags:["treasure_item"],Age:-32768,PickupDelay:32768,NoGravity:1,Invulnerable:1,CustomNameVisible:1,Glowing:1,Motion:[0,0,0],Item:{id:"chest",Count:1},CustomName:'"沙漠骨骸"'}
  32. summon item 1008.50 30.50 1020.50 {Tags:["treasure_item"],Age:-32768,PickupDelay:32768,NoGravity:1,Invulnerable:1,CustomNameVisible:1,Glowing:1,Motion:[0,0,0],Item:{id:"chest",Count:1},CustomName:'"神庙立柱"'}
  33. summon item 1011.50 19.50 1058.50 {Tags:["treasure_item"],Age:-32768,PickupDelay:32768,NoGravity:1,Invulnerable:1,CustomNameVisible:1,Glowing:1,Motion:[0,0,0],Item:{id:"chest",Count:1},CustomName:'"下界之门"'}
  34. summon item 1026.50 18.50 1047.00 {Tags:["treasure_item"],Age:-32768,PickupDelay:32768,NoGravity:1,Invulnerable:1,CustomNameVisible:1,Glowing:1,Motion:[0,0,0],Item:{id:"chest",Count:1},CustomName:'"落日森林"'}
  35. summon item 1004.50 18.50 1043.50 {Tags:["treasure_item"],Age:-32768,PickupDelay:32768,NoGravity:1,Invulnerable:1,CustomNameVisible:1,Glowing:1,Motion:[0,0,0],Item:{id:"chest",Count:1},CustomName:'"地狱之顶"'}
  36. summon item 1013.00 08.50 1041.00 {Tags:["treasure_item"],Age:-32768,PickupDelay:32768,NoGravity:1,Invulnerable:1,CustomNameVisible:1,Glowing:1,Motion:[0,0,0],Item:{id:"chest",Count:1},CustomName:'"节奏舞厅"'}
  37. summon item 1007.50 13.50 1025.50 {Tags:["treasure_item"],Age:-32768,PickupDelay:32768,NoGravity:1,Invulnerable:1,CustomNameVisible:1,Glowing:1,Motion:[0,0,0],Item:{id:"chest",Count:1},CustomName:'"末路营火"'}
  38. team join gold @e[tag=treasure_item]
  39. # 伤害管理
  40. scoreboard players set $remove_resistance mem 0
  41. team modify player friendlyFire false
  42. team modify player collisionRule never
  43. gamerule fallDamage false