- # 去除进度
- advancement revoke @s only item:special/consume_golden_apple
- # 计算生命值
- execute if score $state mem matches 1.. if score @s mini_heart matches 1.. run scoreboard players add @s mini_heart 1
- # 去除buff
- execute if score $state mem matches 1.. if score @s mini_heart matches 1.. run effect clear @s absorption
- execute if score $state mem matches 1.. if score @s mini_heart matches 1.. run effect clear @s regeneration
|