tempo_block.mcfunction 2.6 KB

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  1. # 切换节奏方块状态
  2. scoreboard players add $parkour_block mem 1
  3. execute if score $parkour_block mem matches 2.. run scoreboard players set $parkour_block mem 0
  4. # 蓝色
  5. execute if score $parkour_block mem matches 0 run setblock 1012 8 1035 air
  6. execute if score $parkour_block mem matches 0 run setblock 1009 10 1036 air
  7. execute if score $parkour_block mem matches 0 run setblock 1010 10 1033 air
  8. execute if score $parkour_block mem matches 0 run setblock 1013 10 1032 air
  9. execute if score $parkour_block mem matches 0 run setblock 1010 12 1030 air
  10. execute if score $parkour_block mem matches 0 run setblock 1009 16 1051 air
  11. execute if score $parkour_block mem matches 0 run setblock 1004 17 1050 air
  12. execute if score $parkour_block mem matches 0 run setblock 1009 9 1036 minecraft:warped_hyphae
  13. execute if score $parkour_block mem matches 0 run setblock 1013 9 1032 minecraft:warped_hyphae
  14. execute if score $parkour_block mem matches 0 run setblock 1010 11 1033 minecraft:warped_hyphae
  15. execute if score $parkour_block mem matches 0 run setblock 1010 11 1030 minecraft:warped_hyphae
  16. # 红色
  17. execute if score $parkour_block mem matches 1 run setblock 1009 9 1036 air
  18. execute if score $parkour_block mem matches 1 run setblock 1013 9 1032 air
  19. execute if score $parkour_block mem matches 1 run setblock 1010 11 1033 air
  20. execute if score $parkour_block mem matches 1 run setblock 1010 11 1030 air
  21. execute if score $parkour_block mem matches 1 run setblock 1013 10 1032 minecraft:crimson_hyphae
  22. execute if score $parkour_block mem matches 1 run setblock 1012 8 1035 minecraft:crimson_hyphae
  23. execute if score $parkour_block mem matches 1 run setblock 1009 10 1036 minecraft:crimson_hyphae
  24. execute if score $parkour_block mem matches 1 run setblock 1010 10 1033 minecraft:crimson_hyphae
  25. execute if score $parkour_block mem matches 1 run setblock 1010 12 1030 minecraft:crimson_hyphae
  26. execute if score $parkour_block mem matches 1 run setblock 1009 16 1051 minecraft:crimson_hyphae
  27. execute if score $parkour_block mem matches 1 run setblock 1004 17 1050 minecraft:crimson_hyphae
  28. # 音效
  29. execute if score $parkour_block mem matches 0 run playsound block.note_block.pling block @a[tag=parkour_portal] 1007 15 1051 1 0.6
  30. execute if score $parkour_block mem matches 1 run playsound block.note_block.pling block @a[tag=parkour_portal] 1007 15 1051 1 1.1
  31. execute if score $parkour_block mem matches 0 run playsound block.note_block.pling block @a[tag=parkour_portal] 1010 10 1033 1 0.6
  32. execute if score $parkour_block mem matches 1 run playsound block.note_block.pling block @a[tag=parkour_portal] 1010 10 1033 1 1.1