game_init.mcfunction 414 B

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  1. # 初始化 TNT Run 地图
  2. forceload add 1000 2000 1050 2050
  3. scoreboard players set $finish_mode mem 0
  4. # 生成地图
  5. setblock 1000 10 2000 minecraft:structure_block{mode:"LOAD",name:"mini:tntrun"}
  6. setblock 1000 11 2000 minecraft:redstone_block
  7. # 清理残余实体
  8. kill @e[tag=tntrun_block]
  9. # 伤害管理
  10. team modify player friendlyFire true
  11. team modify player collisionRule always
  12. gamerule fallDamage false