test_treasure.mcfunction 5.1 KB

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  1. # 1009.52 14.08 1007.45 营地屋顶
  2. # 1021.53 15.95 1016.63 沙漠骨骸
  3. # 1007.72 30.50 1019.92 神庙立柱
  4. # 1011.66 19.16 1058.34 下界之门
  5. # 1026.56 18.30 1047.10 落日森林
  6. # 1004.50 18.50 1043.50 地狱之顶
  7. # 1013.08 08.30 1040.86 节奏舞厅
  8. # 1007.35 13.30 1025.31 末路营火
  9. tag @a remove get_treasure
  10. execute positioned 1009.50 14.50 1007.50 as @a[tag=!treasure1,tag=!watcher,tag=!debug,distance=..2] unless entity @a[tag=treasure1] run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"selector": "@s","color":"gold"} , " 第一个获得了 ",{"text": "营地屋顶","color":"gold"}," 的宝藏!"]
  11. execute positioned 1009.50 14.50 1007.50 as @a[tag=!treasure1,tag=!watcher,tag=!debug,distance=..2] run tag @s add get_treasure
  12. execute positioned 1009.50 14.50 1007.50 as @a[tag=!treasure1,tag=!watcher,tag=!debug,distance=..2] run tag @s add treasure1
  13. execute positioned 1021.50 15.50 1016.50 as @a[tag=!treasure2,tag=!watcher,tag=!debug,distance=..2] unless entity @a[tag=treasure2] run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"selector": "@s","color":"gold"} , " 第一个获得了 ",{"text": "沙漠骨骸","color":"gold"}," 的宝藏!"]
  14. execute positioned 1021.50 15.50 1016.50 as @a[tag=!treasure2,tag=!watcher,tag=!debug,distance=..2] run tag @s add get_treasure
  15. execute positioned 1021.50 15.50 1016.50 as @a[tag=!treasure2,tag=!watcher,tag=!debug,distance=..2] run tag @s add treasure2
  16. execute positioned 1008.50 30.50 1020.50 as @a[tag=!treasure3,tag=!watcher,tag=!debug,distance=..2] unless entity @a[tag=treasure3] run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"selector": "@s","color":"gold"} , " 第一个获得了 ",{"text": "神庙立柱","color":"gold"}," 的宝藏!"]
  17. execute positioned 1008.50 30.50 1020.50 as @a[tag=!treasure3,tag=!watcher,tag=!debug,distance=..2] run tag @s add get_treasure
  18. execute positioned 1008.50 30.50 1020.50 as @a[tag=!treasure3,tag=!watcher,tag=!debug,distance=..2] run tag @s add treasure3
  19. execute positioned 1011.50 19.50 1058.50 as @a[tag=!treasure4,tag=!watcher,tag=!debug,distance=..2] unless entity @a[tag=treasure4] run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"selector": "@s","color":"gold"} , " 第一个获得了 ",{"text": "下界之门","color":"gold"}," 的宝藏!"]
  20. execute positioned 1011.50 19.50 1058.50 as @a[tag=!treasure4,tag=!watcher,tag=!debug,distance=..2] run tag @s add get_treasure
  21. execute positioned 1011.50 19.50 1058.50 as @a[tag=!treasure4,tag=!watcher,tag=!debug,distance=..2] run tag @s add treasure4
  22. execute positioned 1026.50 18.50 1047.00 as @a[tag=!treasure5,tag=!watcher,tag=!debug,distance=..2] unless entity @a[tag=treasure5] run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"selector": "@s","color":"gold"} , " 第一个获得了 ",{"text": "落日森林","color":"gold"}," 的宝藏!"]
  23. execute positioned 1026.50 18.50 1047.00 as @a[tag=!treasure5,tag=!watcher,tag=!debug,distance=..2] run tag @s add get_treasure
  24. execute positioned 1026.50 18.50 1047.00 as @a[tag=!treasure5,tag=!watcher,tag=!debug,distance=..2] run tag @s add treasure5
  25. execute positioned 1004.50 18.50 1043.50 as @a[tag=!treasure6,tag=!watcher,tag=!debug,distance=..2] unless entity @a[tag=treasure6] run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"selector": "@s","color":"gold"} , " 第一个获得了 ",{"text": "地狱之顶","color":"gold"}," 的宝藏!"]
  26. execute positioned 1004.50 18.50 1043.50 as @a[tag=!treasure6,tag=!watcher,tag=!debug,distance=..2] run tag @s add get_treasure
  27. execute positioned 1004.50 18.50 1043.50 as @a[tag=!treasure6,tag=!watcher,tag=!debug,distance=..2] run tag @s add treasure6
  28. execute positioned 1013.00 08.50 1041.00 as @a[tag=!treasure7,tag=!watcher,tag=!debug,distance=..2] unless entity @a[tag=treasure7] run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"selector": "@s","color":"gold"} , " 第一个获得了 ",{"text": "节奏舞厅","color":"gold"}," 的宝藏!"]
  29. execute positioned 1013.00 08.50 1041.00 as @a[tag=!treasure7,tag=!watcher,tag=!debug,distance=..2] run tag @s add get_treasure
  30. execute positioned 1013.00 08.50 1041.00 as @a[tag=!treasure7,tag=!watcher,tag=!debug,distance=..2] run tag @s add treasure7
  31. execute positioned 1007.50 13.50 1025.50 as @a[tag=!treasure8,tag=!watcher,tag=!debug,distance=..2] unless entity @a[tag=treasure8] run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"selector": "@s","color":"gold"} , " 第一个获得了 ",{"text": "末路营火","color":"gold"}," 的宝藏!"]
  32. execute positioned 1007.50 13.50 1025.50 as @a[tag=!treasure8,tag=!watcher,tag=!debug,distance=..2] run tag @s add get_treasure
  33. execute positioned 1007.50 13.50 1025.50 as @a[tag=!treasure8,tag=!watcher,tag=!debug,distance=..2] run tag @s add treasure8
  34. scoreboard players add @a[tag=get_treasure] treasure 1
  35. tellraw @a[tag=get_treasure,scores={treasure=..7}] ["",{"text":">> ","color":"green","bold": true},"你已获得 ",{"score": {"objective": "treasure","name": "*"},"color":"green"},{"text": " 份 ","color":"green"},"宝藏!"]
  36. execute as @a[tag=get_treasure,scores={treasure=8}] run function mini:parkour/player_finished
  37. execute as @a[tag=get_treasure] at @s run function lib:sounds/levelup