init.mcfunction 5.4 KB

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  1. # 全局初始化
  2. # 游戏数据
  3. setworldspawn -12 7 -102
  4. forceload remove all
  5. time set midnight
  6. weather clear
  7. difficulty normal
  8. gamerule doDaylightCycle false
  9. gamerule doFireTick false
  10. gamerule doMobSpawning false
  11. gamerule keepInventory true
  12. gamerule doWeatherCycle false
  13. gamerule reducedDebugInfo true
  14. gamerule doImmediateRespawn true
  15. gamerule mobGriefing false
  16. gamerule randomTickSpeed 0
  17. gamerule fireDamage false
  18. gamerule doTileDrops false
  19. gamerule doMobLoot false
  20. gamerule doTraderSpawning false
  21. gamerule drowningDamage false
  22. gamerule doLimitedCrafting true
  23. gamerule announceAdvancements true
  24. # 主寄存区块:将所有需要不卸载的都放里面
  25. # 已占用:(0,0,0) (0,0,1) (0,1,0) (0,1,1)
  26. forceload add 0 0
  27. forceload add 0 1900 50 2000
  28. forceload add -32 -17 45 -80
  29. setblock 0 0 0 jukebox
  30. setblock 0 0 1 shulker_box
  31. setblock 0 1 0 minecraft:acacia_wall_sign[facing=north]
  32. setblock 0 1 1 stone
  33. # 记分板
  34. scoreboard objectives remove temp
  35. scoreboard objectives add temp dummy
  36. scoreboard objectives remove temp2
  37. scoreboard objectives add temp2 dummy
  38. scoreboard objectives remove countdown
  39. scoreboard objectives add countdown dummy "倒计时"
  40. scoreboard objectives remove countdown_fast
  41. scoreboard objectives add countdown_fast dummy "快速倒计时"
  42. scoreboard objectives remove health
  43. scoreboard objectives add health health "生命值"
  44. scoreboard objectives remove health_disp
  45. scoreboard objectives add health_disp dummy "生命值"
  46. scoreboard objectives modify health_disp rendertype hearts
  47. scoreboard objectives remove mem
  48. scoreboard objectives add mem dummy "全局变量"
  49. scoreboard objectives remove total_score
  50. scoreboard objectives add total_score dummy "积分"
  51. scoreboard objectives remove total_score_disp
  52. scoreboard objectives add total_score_disp dummy "积分"
  53. scoreboard objectives remove leave_game
  54. scoreboard objectives add leave_game minecraft.custom:leave_game "离开游戏"
  55. scoreboard objectives remove effect_floating
  56. scoreboard objectives add effect_floating dummy "悬浮计时"
  57. scoreboard objectives remove game_id
  58. scoreboard objectives add game_id dummy "游戏编号"
  59. scoreboard objectives remove round_id
  60. scoreboard objectives add round_id dummy "小游戏编号"
  61. scoreboard objectives remove player_id
  62. scoreboard objectives add player_id dummy "玩家编号"
  63. scoreboard objectives remove music_time
  64. scoreboard objectives add music_time dummy "BGM 时间"
  65. scoreboard objectives add stat_total dummy "总场次"
  66. scoreboard objectives add stat_win dummy "总胜场"
  67. scoreboard objectives remove setup_trigger
  68. scoreboard objectives add setup_trigger trigger "触发器_视频设置"
  69. scoreboard players set $ game_id 0
  70. scoreboard players set $ round_id 0
  71. # 常量与变量初始化
  72. scoreboard players set #mini_total mem 5
  73. scoreboard players set #-1 mem -1
  74. scoreboard players set #0 mem 0
  75. scoreboard players set #1 mem 1
  76. scoreboard players set #2 mem 2
  77. scoreboard players set #3 mem 3
  78. scoreboard players set #4 mem 4
  79. scoreboard players set #5 mem 5
  80. scoreboard players set #6 mem 6
  81. scoreboard players set #7 mem 7
  82. scoreboard players set #8 mem 8
  83. scoreboard players set #9 mem 9
  84. scoreboard players set #10 mem 10
  85. scoreboard players set #81 mem 81
  86. scoreboard players set #100 mem 100
  87. # 玩家队伍
  88. # team remove debugging
  89. team add debugging "调试者"
  90. team modify debugging color red
  91. team modify debugging collisionRule never
  92. team modify debugging deathMessageVisibility never
  93. team modify debugging seeFriendlyInvisibles false
  94. team remove playing
  95. team add playing "玩家"
  96. team modify playing color green
  97. team modify playing collisionRule never
  98. team modify playing deathMessageVisibility never
  99. team modify playing seeFriendlyInvisibles false
  100. team remove watching
  101. team add watching "旁观者"
  102. team modify watching color gray
  103. team modify watching collisionRule never
  104. team modify watching deathMessageVisibility never
  105. team modify watching seeFriendlyInvisibles false
  106. # 非玩家队伍
  107. team remove white
  108. team add white "白色"
  109. team modify white friendlyFire false
  110. team remove green
  111. team add green "绿色"
  112. team modify green color green
  113. team modify green friendlyFire false
  114. team remove blue
  115. team add blue "蓝色"
  116. team modify blue color aqua
  117. team modify blue friendlyFire false
  118. team remove purple
  119. team add purple "紫色"
  120. team modify purple color light_purple
  121. team modify purple friendlyFire false
  122. team remove gold
  123. team add gold "金色"
  124. team modify gold color gold
  125. team modify gold friendlyFire false
  126. team add green_test "绿色(显示测试用)"
  127. team modify green_test color green
  128. team add orange_test "橙色(显示测试用)"
  129. team modify orange_test color gold
  130. # 世界边界
  131. worldborder warning distance 0
  132. worldborder set 1000000
  133. # 进度
  134. advancement revoke @a only lib:damage_dealt
  135. advancement revoke @a only lib:damage_taken
  136. advancement revoke @a only item:container/place
  137. advancement revoke @a only item:special/consume_enchanted_apple
  138. advancement revoke @a only item:special/consume_golden_apple
  139. # 时钟
  140. schedule function ltw:clock/tick2 2t replace
  141. schedule function ltw:clock/tick5 5t replace
  142. schedule function ltw:clock/tick20 20t replace
  143. # 其他模块
  144. function mini:main/init
  145. function item:init
  146. function lib:bossbar/init
  147. # 状态
  148. function ltw:state/0/state_enter
  149. # 重置随机数组
  150. data modify storage ltw:mini types set value []
  151. data modify storage ltw:mini qualities set value []
  152. data modify storage ltw:mini colormatch.types set value []
  153. # 显示提示
  154. tellraw @a ["",{"text": ">> ","color": "aqua","bold": true}, {"text": "管理员已手动重置游戏!","color": "aqua"}]