game_init.mcfunction 3.1 KB

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  1. # 初始化 TNT Run 地图
  2. forceload add 1000 2000 1050 2050
  3. scoreboard players reset * layer
  4. scoreboard players set $finish_mode mem 0
  5. scoreboard players set $show_score mem 0
  6. scoreboard players set $survival mem 0
  7. # 生成地图
  8. ##000
  9. setblock 1000 9 2000 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,author:"chengzi_SC",rotation:"NONE",posX:0,mode:"LOAD",posY:1,sizeX:32,posZ:0,integrity:1.0f,showair:0b,name:"mini:tntrun000",sizeY:32,sizeZ:32,showboundingbox:0b}
  10. setblock 1000 10 2000 minecraft:redstone_block
  11. ##001
  12. setblock 1000 9 2032 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,author:"chengzi_SC",rotation:"NONE",posX:0,mode:"LOAD",posY:1,sizeX:32,posZ:0,integrity:1.0f,showair:0b,name:"mini:tntrun001",sizeY:32,sizeZ:8,showboundingbox:0b}
  13. setblock 1000 10 2032 minecraft:redstone_block
  14. ##100
  15. setblock 1032 9 2000 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,author:"chengzi_SC",rotation:"NONE",posX:0,mode:"LOAD",posY:1,sizeX:9,posZ:0,integrity:1.0f,showair:0b,name:"mini:tntrun100",sizeY:32,sizeZ:32,showboundingbox:0b}
  16. setblock 1032 10 2000 minecraft:redstone_block
  17. ##101
  18. setblock 1032 9 2032 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,author:"chengzi_SC",rotation:"NONE",posX:0,mode:"LOAD",posY:1,sizeX:9,posZ:0,integrity:1.0f,showair:0b,name:"mini:tntrun101",sizeY:32,sizeZ:8,showboundingbox:0b}
  19. setblock 1032 10 2032 minecraft:redstone_block
  20. ##010
  21. setblock 1000 52 2000 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,author:"chengzi_SC",rotation:"NONE",posX:0,mode:"LOAD",posY:-10,sizeX:32,posZ:0,integrity:1.0f,showair:0b,name:"mini:tntrun010",sizeY:10,sizeZ:32,showboundingbox:0b}
  22. setblock 1000 51 2000 minecraft:redstone_block
  23. ##011
  24. setblock 1000 52 2032 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,author:"chengzi_SC",rotation:"NONE",posX:0,mode:"LOAD",posY:-10,sizeX:32,posZ:0,integrity:1.0f,showair:0b,name:"mini:tntrun011",sizeY:10,sizeZ:8,showboundingbox:0b}
  25. setblock 1000 51 2032 minecraft:redstone_block
  26. ##110
  27. setblock 1032 52 2000 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,author:"chengzi_SC",rotation:"NONE",posX:0,mode:"LOAD",posY:-10,sizeX:9,posZ:0,integrity:1.0f,showair:0b,name:"mini:tntrun110",sizeY:10,sizeZ:32,showboundingbox:0b}
  28. setblock 1032 51 2000 minecraft:redstone_block
  29. ##111
  30. setblock 1032 52 2032 minecraft:structure_block[mode=load]{metadata:"",mirror:"NONE",ignoreEntities:1b,powered:0b,seed:0L,author:"chengzi_SC",rotation:"NONE",posX:0,mode:"LOAD",posY:-10,sizeX:9,posZ:0,integrity:1.0f,showair:0b,name:"mini:tntrun111",sizeY:10,sizeZ:8,showboundingbox:0b}
  31. setblock 1032 51 2032 minecraft:redstone_block
  32. # 伤害管理
  33. scoreboard players set $remove_resistance mem 0
  34. team modify playing friendlyFire true
  35. team modify playing collisionRule always
  36. team modify playing deathMessageVisibility never
  37. gamerule fallDamage false
  38. schedule function mini:tntrun/game_init2 10t replace