game_init.mcfunction 726 B

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  1. # 初始化刺客地图
  2. forceload add 1000 7000 1032 7032
  3. scoreboard players set $finish_mode mem 0
  4. scoreboard players set $countdown_fast mem 0
  5. scoreboard players set $show_score mem 0
  6. scoreboard players set $survival mem 0
  7. # 生成地图
  8. setblock 1000 4 7000 minecraft:structure_block[mode=load]{mode:"LOAD",posX:0,posY:1,posZ:0,name:"mini:ass"}
  9. setblock 1000 5 7000 minecraft:redstone_block
  10. setblock 1000 4 7000 air
  11. # 伤害管理
  12. scoreboard players set $remove_resistance mem 1
  13. team modify playing friendlyFire false
  14. team modify playing collisionRule always
  15. team modify playing deathMessageVisibility always
  16. gamerule naturalRegeneration false
  17. gamerule fallDamage false
  18. schedule function mini:ass/game_init2 10t replace