tick2.mcfunction 924 B

12345678910111213141516171819202122
  1. # 爆炸
  2. execute if score $countdown_fast mem matches 0 if entity @a[tag=pm_holding] run function mini:hotpm/player_lose_heart
  3. # 检测土豆
  4. function mini:hotpm/game/pm_check
  5. # 随机时间
  6. scoreboard players set $random_min mem -5
  7. scoreboard players set $random_max mem 5
  8. function lib:random
  9. scoreboard players operation $countdown_fast mem += $random mem
  10. # HUD
  11. scoreboard players set $bossbar_color mem 0
  12. scoreboard players set @a[tag=pm_holding] bossbar_color 1
  13. execute as @p[tag=pm_holding] at @s run scoreboard players set @a[tag=!pm_holding,distance=..12] bossbar_color 2
  14. execute as @p[tag=pm_holding] at @s run scoreboard players set @a[tag=!pm_holding,distance=12..] bossbar_color 3
  15. scoreboard players set $bossbar_type mem 1
  16. function lib:bossbar/show
  17. bossbar set mini:green name "炸弹稳定度"
  18. bossbar set mini:yellow name "炸弹稳定度"
  19. bossbar set mini:red name {"text":"炸弹稳定度","color":"red"}