kill_remaining_entity.mcfunction 497 B

1234567
  1. # 用game_id标记所有玩家以外的实体,并清除遗留实体
  2. scoreboard players add @e[type=!player] game_id 0
  3. scoreboard players operation @e[type=!player,scores={game_id=0}] game_id = $ game_id
  4. scoreboard players set item_test mem 0
  5. execute store result score item_test mem as @e[type=!player] unless score @s game_id = $ game_id run tp @s ~ ~-1000 ~
  6. execute if score item_test mem matches 1.. run tellraw @a ["清理了",{"score":{"name": "item_test","objective": "mem"}},"个实体"]