new_item.mcfunction 1.3 KB

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  1. scoreboard players set $new_item_cd mem 0
  2. # 随机选择生成组
  3. scoreboard players set $random_min mem 0
  4. scoreboard players set $random_max mem 2
  5. function lib:random
  6. # 生成物资
  7. execute if score $random mem matches 0 positioned 1026.5 19.0 3021.5 run function item:bonus_item/gameparty/auto/low
  8. execute if score $random mem matches 0 positioned 1009.5 19.0 3005.5 run function item:bonus_item/gameparty/auto/low
  9. execute if score $random mem matches 1 positioned 1023.5 19.0 3008.5 run function item:bonus_item/gameparty/auto/low
  10. execute if score $random mem matches 1 positioned 1010.5 19.0 3022.5 run function item:bonus_item/gameparty/auto/low
  11. execute if score $random mem matches 2 positioned 1017.0 19.0 3024.0 run function item:bonus_item/gameparty/auto/low
  12. execute if score $random mem matches 2 positioned 1017.5 19.0 3005.5 run function item:bonus_item/gameparty/auto/low
  13. execute as @e[tag=bonus_item] run data modify entity @s NoGravity set value 0b
  14. # 显示提示
  15. title @a subtitle {"text":"❇ 奖励物资已在空中部署 ❇","color":"aqua"}
  16. title @a times 1 60 3
  17. title @a title ""
  18. tellraw @a ["",{"text": ">> ","color":"aqua","bold": true},{"text":"奖励物资:","color":"aqua"},{"selector": "@e[tag=bonus_item]"}]
  19. playsound minecraft:entity.player.levelup player @a 0 1000000 0 1000000 2