game_start.mcfunction 373 B

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  1. # HUD
  2. execute if score $mini_type mem matches 3 run scoreboard objectives setdisplay list mini_heart_disp
  3. execute if score $mini_type mem matches 3 run scoreboard objectives setdisplay belowName mini_heart
  4. execute if score $mini_type mem matches 3 run scoreboard objectives setdisplay sidebar total_score
  5. scoreboard players set $bossbar_type mem 0
  6. function lib:bossbar/show