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- # 单个玩家开始小游戏时执行
- function lib:sounds/music/mini_slow
- title @s clear
- title @s actionbar ""
- # 状态效果
- effect clear @s
- effect give @s saturation 1000000 0 true
- effect give @s instant_health 10 0 true
- gamerule naturalRegeneration false
- # 设置玩家生命
- attribute @s generic.max_health base set 20
- # 计分板重置
- scoreboard players reset @s kill_phantom
- scoreboard players reset @s kill_phantom2
- scoreboard players set @s[team=playing,tag=!rejoining] kill_phantom 0
- scoreboard players set @s[team=playing,tag=!rejoining] kill_phantom2 0
- scoreboard players reset @s use_trident
- scoreboard players reset @s countdown
- # 传送玩家
- tp @s[team=playing] 1030.5 24.5 6031.5
- # 调整模式
- gamemode spectator @s[team=!debugging]
- gamemode adventure @s[team=playing,tag=!rejoining]
- # 重新加入处理
- execute if entity @s[tag=rejoining] run gamemode spectator
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