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- # 尝试开始小游戏模式
- # 计算玩家数量
- execute store result score $count mem if entity @a[tag=hub_gameparty]
- # 根据玩家数量判定
- execute if score $count mem matches ..2 run tellraw @a [{"text": "需要至少 3 人以开始小游戏模式, 当前仅有 ","color":"red"},{"score": { "name": "$count","objective": "mem"}}, " 人!"]
- execute if score $count mem matches 9.. run tellraw @a [{"text": "小游戏模式最多支持 8 人, 当前已有 ","color":"red"},{"score": { "name": "$count","objective": "mem"}}, " 人!"]
- # 判断旁观
- execute if score $count mem matches 3..8 run tag @a remove watcher
- execute if score $count mem matches 3..8 run tag @a[tag=!hub_gameparty] add watcher
- # 设置数据
- scoreboard players reset * total_score
- scoreboard players set @a[tag=!watcher] total_score 0
- scoreboard players set $round mem 1
- scoreboard players set $game_type mem 1
- scoreboard players add $ game_id 1
- scoreboard players operation @a game_id = $ game_id
- # 开始小游戏
- execute if score $count mem matches 3..8 run function ltw:state/3/state_enter
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