| 12345678910111213141516171819 |
- # 皮革衣 (2 gb)
- execute unless entity @s[scores={shop_armor=0..}] run scoreboard players set @s shop_armor 0
- tag @s remove canbuy
- tag @s[scores={shop_armor=2,gold=162..}] add canbuy
- tellraw @s[scores={shop_armor=3..}] ["",{"text":">> ","color":"aqua","bold":true},{"text":"你已经购买了这个物品了!","color":"aqua"}]
- tellraw @s[scores={shop_armor=2,gold=..161}] ["",{"text":">> ","color":"red","bold":true},{"text":"你没有足够的金块来购买这个物品!","color":"red"}]
- tellraw @s[scores={shop_armor=..1}] ["",{"text":">> ","color":"red","bold":true},{"text":"你需要先购买上一级的物品!","color":"red"}]
- tellraw @s[tag=canbuy] ["",{"text":">> ","color":"green","bold":true},"你升级到了 ",{"text":"皮革外套","color":"green"}]
- execute as @s[tag=canbuy] run tellraw @a[tag=!canbuy] ["",{"text":">> ","color":"green","bold":true},{"selector": "@s","color":"green"}," 升级到了 ",{"text":"皮革外套","color":"green"}]
- scoreboard players add @s[tag=canbuy] shop_armor 1
- scoreboard players remove @s[tag=canbuy] gold 162
- execute as @s[tag=!canbuy] at @s run function lib:sounds/error
- execute as @s[tag=canbuy] at @s run function lib:sounds/levelup
- execute as @s[tag=canbuy] run function item:shop/refresh_gold
|