game_init.mcfunction 627 B

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  1. # 初始化 TNT Run 地图
  2. forceload add 1000 2000 1050 2050
  3. scoreboard players set $finish_mode mem 0
  4. # 生成地图
  5. setblock 1000 10 2000 minecraft:structure_block{mode:"LOAD",name:"mini:tntrun"}
  6. setblock 1000 11 2000 minecraft:redstone_block
  7. # 清理残余实体
  8. kill @e[type=arrow]
  9. kill @e[type=item]
  10. kill @e[tag=tntrun_block]
  11. kill @e[type=trident]
  12. # 生成奖励
  13. execute positioned 1019.5 19.2 2020.5 run function item:bonus_item/gameparty/auto/white
  14. # 伤害管理
  15. scoreboard players set $remove_resistance mem 0
  16. team modify player friendlyFire true
  17. team modify player collisionRule always
  18. gamerule fallDamage false