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- # 对单个玩家的处理(如果玩家中途加入就会执行此函数)
- function lib:sounds/music/lobby
- title @s clear
- title @s actionbar ""
- # 重置玩家血量上限
- attribute @s generic.max_health base set 20
- # 重置经验值与配方
- recipe take @a *
- xp set @s 0 points
- xp set @s 0 levels
- # 开启触发器
- scoreboard players enable @s setup_trigger
- scoreboard players set @s setup_trigger 0
- scoreboard players enable @s buy_trigger
- # 状态效果
- effect clear @s
- effect give @s saturation 1000000 0 true
- effect give @s instant_health 1 10 true
- gamerule naturalRegeneration true
- effect give @s resistance 1000000 4 true
- effect give @s weakness 1000000 4 true
- # 冒险模式
- gamemode adventure @s[team=!debugging]
- # 传送玩家
- tp @s[team=!debugging,tag=pass_setup] -10 8 -32 -113 0
- tp @s[team=!debugging,tag=!pass_setup] 2.5 300.2 -52.5 0 0
- # 刷新物品
- clear @s[team=!debugging]
- execute as @s[team=!debugging] run function item:shop/refresh_gold
- execute as @s[team=!debugging] run function item:shop/refresh_green
- # 默认进入待机状态
- function ltw:state/0/state/join_watch
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