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- # 召唤提示 1
- execute if score $countdown mem matches 95 run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"text": "新的史莱姆将在 5 秒后空投到球场中央!","color":"gold"}]
- execute if score $countdown mem matches 95 as @a at @s run function lib:sounds/error
- # 召唤 1
- execute if score $countdown mem matches 90 run function mini:slime/game/summon
- execute if score $countdown mem matches 90 run tellraw @a ["",{"text": ">> ","color":"red","bold": true},{"text": "新的史莱姆已空投!","color":"red"}]
- execute if score $countdown mem matches 90 as @a at @s run function lib:sounds/teleport
- # 属性提升 1
- execute if score $countdown mem matches 60 run function mini:slime/game/set_attack
- execute if score $countdown mem matches 60 run tellraw @a ["",{"text": ">> ","color":"red","bold": true},{"text": "史莱姆的攻击力提高了!","color":"red"}]
- execute if score $countdown mem matches 60 as @a at @s run function lib:sounds/error
- # 召唤提示 2
- execute if score $countdown mem matches 35 run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"text": "新的史莱姆将在 5 秒后空投到球场中央!","color":"gold"}]
- execute if score $countdown mem matches 35 as @a at @s run function lib:sounds/error
- # 召唤 2
- execute if score $countdown mem matches 30 run function mini:slime/game/summon
- execute if score $countdown mem matches 30 run tellraw @a ["",{"text": ">> ","color":"red","bold": true},{"text": "新的史莱姆已空投!","color":"red"}]
- execute if score $countdown mem matches 30 as @a at @s run function lib:sounds/teleport
- # 属性提升 2
- execute if score $countdown mem matches 1 run function mini:slime/game/set_attack
- execute if score $countdown mem matches 1 run tellraw @a ["",{"text": ">> ","color":"red","bold": true},{"text": "史莱姆的攻击力提高了!","color":"red"}]
- execute if score $countdown mem matches 1 as @a at @s run function lib:sounds/error
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