villager_level_up.mcfunction 802 B

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  1. execute store result score @s temp run data get entity @s VillagerData.level
  2. execute store result score @s temp2 run data get entity @s Xp
  3. execute if score @s temp matches 4 if score @s temp2 matches 250.. run tag @s add upgradeVillager
  4. execute if score @s temp matches 4 if score @s temp2 matches 250.. run data modify entity @s VillagerData.level set value 5
  5. execute if score @s temp matches 3 if score @s temp2 matches 150.. run tag @s add upgradeVillager
  6. execute if score @s temp matches 3 if score @s temp2 matches 150.. run data modify entity @s VillagerData.level set value 4
  7. execute if score @s temp matches 2 if score @s temp2 matches 70.. run tag @s add upgradeVillager
  8. execute if score @s temp matches 2 if score @s temp2 matches 70.. run data modify entity @s VillagerData.level set value 3