- # 每秒执行一次
- schedule function ltw:clock/tick2 2t replace
- # 调用其他模块
- function item:tick2
- execute if score $state mem matches 3 run function ltw:state/3/tick2
- execute if score $state mem matches 4 run function ltw:state/4/tick2
- execute if score $state mem matches 5 run function ltw:state/5/tick2
- execute if score $state mem matches 6 run function ltw:state/6/tick2
- execute if score $state mem matches 7 run function ltw:state/7/tick2
- execute if score $state mem matches 8 run function ltw:state/8/tick2
- # 全局倒计时
- execute if score $countdown_fast mem matches 1.. run scoreboard players remove $countdown_fast mem 1
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