summon_empty.mcfunction 1.0 KB

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  1. # 召唤无装备猪灵
  2. scoreboard players set $random_min mem 0
  3. scoreboard players set $random_max mem 4
  4. function lib:random
  5. execute if score $random mem matches 0 positioned 1017.0 21.0 5004.0 unless entity @e[tag=mini_mob,distance=..1] run summon piglin ~ ~ ~ {IsImmuneToZombification:1b,Tags:["mini_mob","empty_pig"]}
  6. execute if score $random mem matches 1 positioned 1004.0 21.0 5019.0 unless entity @e[tag=mini_mob,distance=..1] run summon piglin ~ ~ ~ {IsImmuneToZombification:1b,Tags:["mini_mob","empty_pig"]}
  7. execute if score $random mem matches 2 positioned 1002.0 13.1 5002.0 unless entity @e[tag=mini_mob,distance=..1] run summon piglin ~ ~ ~ {IsImmuneToZombification:1b,Tags:["mini_mob","empty_pig"]}
  8. execute if score $random mem matches 3 positioned 1019.0 13.1 5024.0 unless entity @e[tag=mini_mob,distance=..1] run summon piglin ~ ~ ~ {IsImmuneToZombification:1b,Tags:["mini_mob","empty_pig"]}
  9. # 提高追踪范围
  10. execute as @e[type=piglin] run attribute @s generic.follow_range base set 35
  11. # 关闭怪物间友伤
  12. team join white @e[tag=mini_mob]