villager_tp.mcfunction 639 B

12345678
  1. tag @s add tempPlayerTp
  2. execute as @e[type=villager,tag=TradePlayer] if score @s player_id = @a[tag=tempPlayerTp,limit=1] player_id run tag @s add tempVillagerTp
  3. execute as @e[type=villager,tag=TradePlayer] if score @s player_id = @a[tag=tempPlayerTp,limit=1] player_id run tag @s add tpPlayer
  4. # execute at @s anchored feet run tp @e[type=villager,tag=tempVillagerTp] ^ ^ ^0.5
  5. execute as @e[type=villager,tag=tempVillagerTp,limit=1] at @s run tp @s ~ 9999 ~
  6. data modify entity @e[type=villager,tag=tempVillagerTp,limit=1] Pos set from entity @s Pos
  7. tag @e[type=villager,tag=tempVillagerTp] remove tempVillagerTp
  8. tag @s remove tempPlayerTp