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- # 触发单个模块
- execute if score $mini_type mem matches 1 run function mini:parkour/tick5
- execute if score $mini_type mem matches 2 run function mini:tntrun/tick5
- execute if score $mini_type mem matches 3 run function mini:hotpm/tick5
- execute if score $mini_type mem matches 5 run function mini:phantom/tick5
- execute if score $mini_type mem matches 101 run function mini:diamond/tick5
- # 同步生命值
- scoreboard players reset * temp
- scoreboard players set @a[gamemode=!spectator] temp 20
- execute as @a[gamemode=!spectator,scores={health=1..}] run scoreboard players operation @s temp = @s health
- execute as @a run scoreboard players operation @s health_disp = @s temp
- execute as @a run scoreboard players operation @s mini_heart_disp = @s mini_heart
- execute as @a run scoreboard players operation @s mini_heart_disp += @s mini_heart
- # 删除奇怪的物品
- kill @e[type=item,nbt={Item:{tag:{game_item:1b}}}]
- kill @e[type=item,nbt={Item:{tag:{lobby_item:1b}}}]
- kill @e[type=item,nbt={Item:{tag:{LockItem:1b}}}]
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