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- execute if score @s item_slot matches 0 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:0b}]
- execute if score @s item_slot matches 1 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:1b}]
- execute if score @s item_slot matches 2 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:2b}]
- execute if score @s item_slot matches 3 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:3b}]
- execute if score @s item_slot matches 4 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:4b}]
- execute if score @s item_slot matches 5 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:5b}]
- execute if score @s item_slot matches 6 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:6b}]
- execute if score @s item_slot matches 7 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:7b}]
- execute if score @s item_slot matches 8 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:8b}]
- execute if score @s item_slot matches 9 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:9b}]
- execute if score @s item_slot matches 10 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:10b}]
- execute if score @s item_slot matches 11 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:11b}]
- execute if score @s item_slot matches 12 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:12b}]
- execute if score @s item_slot matches 13 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:13b}]
- execute if score @s item_slot matches 14 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:14b}]
- execute if score @s item_slot matches 15 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:15b}]
- execute if score @s item_slot matches 16 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:16b}]
- execute if score @s item_slot matches 17 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:17b}]
- execute if score @s item_slot matches 18 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:18b}]
- execute if score @s item_slot matches 19 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:19b}]
- execute if score @s item_slot matches 20 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:20b}]
- execute if score @s item_slot matches 21 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:21b}]
- execute if score @s item_slot matches 22 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:22b}]
- execute if score @s item_slot matches 23 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:23b}]
- execute if score @s item_slot matches 24 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:24b}]
- execute if score @s item_slot matches 25 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:25b}]
- execute if score @s item_slot matches 26 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:26b}]
- execute if score @s item_slot matches 27 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:27b}]
- execute if score @s item_slot matches 28 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:28b}]
- execute if score @s item_slot matches 29 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:29b}]
- execute if score @s item_slot matches 30 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:30b}]
- execute if score @s item_slot matches 31 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:31b}]
- execute if score @s item_slot matches 32 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:32b}]
- execute if score @s item_slot matches 33 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:33b}]
- execute if score @s item_slot matches 34 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:34b}]
- execute if score @s item_slot matches 35 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:35b}]
- execute if score @s item_slot matches 100 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:100b}]
- execute if score @s item_slot matches 101 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:101b}]
- execute if score @s item_slot matches 102 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:102b}]
- execute if score @s item_slot matches 103 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:103b}]
- execute if score @s item_slot matches -106 run data modify entity @e[type=item,tag=LockTempItem,limit=1] Item set from entity @s Inventory[{Slot:-106b}]
- execute if score @s item_slot matches 0 run item replace entity @s hotbar.0 with air
- execute if score @s item_slot matches 1 run item replace entity @s hotbar.1 with air
- execute if score @s item_slot matches 2 run item replace entity @s hotbar.2 with air
- execute if score @s item_slot matches 3 run item replace entity @s hotbar.3 with air
- execute if score @s item_slot matches 4 run item replace entity @s hotbar.4 with air
- execute if score @s item_slot matches 5 run item replace entity @s hotbar.5 with air
- execute if score @s item_slot matches 6 run item replace entity @s hotbar.6 with air
- execute if score @s item_slot matches 7 run item replace entity @s hotbar.7 with air
- execute if score @s item_slot matches 8 run item replace entity @s hotbar.8 with air
- execute if score @s item_slot matches 9 run item replace entity @s inventory.0 with air
- execute if score @s item_slot matches 10 run item replace entity @s inventory.1 with air
- execute if score @s item_slot matches 11 run item replace entity @s inventory.2 with air
- execute if score @s item_slot matches 12 run item replace entity @s inventory.3 with air
- execute if score @s item_slot matches 13 run item replace entity @s inventory.4 with air
- execute if score @s item_slot matches 14 run item replace entity @s inventory.5 with air
- execute if score @s item_slot matches 15 run item replace entity @s inventory.6 with air
- execute if score @s item_slot matches 16 run item replace entity @s inventory.7 with air
- execute if score @s item_slot matches 17 run item replace entity @s inventory.8 with air
- execute if score @s item_slot matches 18 run item replace entity @s inventory.9 with air
- execute if score @s item_slot matches 19 run item replace entity @s inventory.10 with air
- execute if score @s item_slot matches 20 run item replace entity @s inventory.11 with air
- execute if score @s item_slot matches 21 run item replace entity @s inventory.12 with air
- execute if score @s item_slot matches 22 run item replace entity @s inventory.13 with air
- execute if score @s item_slot matches 23 run item replace entity @s inventory.14 with air
- execute if score @s item_slot matches 24 run item replace entity @s inventory.15 with air
- execute if score @s item_slot matches 25 run item replace entity @s inventory.16 with air
- execute if score @s item_slot matches 26 run item replace entity @s inventory.17 with air
- execute if score @s item_slot matches 27 run item replace entity @s inventory.18 with air
- execute if score @s item_slot matches 28 run item replace entity @s inventory.19 with air
- execute if score @s item_slot matches 29 run item replace entity @s inventory.20 with air
- execute if score @s item_slot matches 30 run item replace entity @s inventory.21 with air
- execute if score @s item_slot matches 31 run item replace entity @s inventory.22 with air
- execute if score @s item_slot matches 32 run item replace entity @s inventory.23 with air
- execute if score @s item_slot matches 33 run item replace entity @s inventory.24 with air
- execute if score @s item_slot matches 34 run item replace entity @s inventory.25 with air
- execute if score @s item_slot matches 35 run item replace entity @s inventory.26 with air
- execute if score @s item_slot matches 100 run item replace entity @s armor.feet with air
- execute if score @s item_slot matches 101 run item replace entity @s armor.legs with air
- execute if score @s item_slot matches 102 run item replace entity @s armor.chest with air
- execute if score @s item_slot matches 103 run item replace entity @s armor.head with air
- execute if score @s item_slot matches -106 run item replace entity @s weapon.offhand with air
- scoreboard players reset @s item_slot
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