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- # 对单个玩家的处理(如果玩家中途加入就会执行此函数)
- function lib:sounds/music/rest
- title @s clear
- title @s actionbar ""
- # 显示 Title
- title @s times 5 53 2
- title @s subtitle ""
- title @s title "选择奖励"
- # 重置玩家血量上限
- attribute @s generic.max_health base set 20
- # 状态效果
- effect clear @s
- effect give @s saturation 1000000 0 true
- gamerule naturalRegeneration true
- effect give @s night_vision 1000000 0 true
- # 显示小游戏结果
- function mini:main/show_result
- execute at @s run function lib:sounds/levelup
- # 自由旁观
- gamemode spectator @s[team=!debugging]
- spectate
- # 清理物品
- clear @s #mini:game_item{game_item:1b}
- clear @s red_dye{LockItem:1b}
- recipe take @s *
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