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- # 计算权重
- scoreboard players reset @a temp
- execute as @a[team=!debugging] run scoreboard players operation @s temp = @s mini_heart
- execute as @a[team=!debugging] run scoreboard players operation @s temp *= #const_100 mem
- execute as @a[team=!debugging] run scoreboard players operation @s temp += @s total_score_disp
- scoreboard players add @a[tag=!pm_explode_last] temp 10000
- # 寻找最高分
- tag @a[tag=!mini_running] add max_uncounted
- tag @a[tag=pm_holding] add max_uncounted
- function mini:main/get_max_temp
- # 给予土豆
- execute as @a[tag=!max_uncounted] if score @s temp = #score_max mem run tag @s add pm_list
- execute as @a[tag=pm_list,sort=random,limit=1] run function mini:hotpm/game/pm_get
- tag @a[tag=pm_list] remove pm_list
- # 处理tag与分数
- tag @a[tag=max_uncounted] remove max_uncounted
- scoreboard players remove $new_potato_count mem 1
- execute if score $new_potato_count mem matches 1.. run function mini:hotpm/game/pm_give
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