dig_ice.mcfunction 548 B

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  1. # as rule marker
  2. # 挖掘 value 个冰块
  3. execute store result score #temp_scr rgb_sys run data get entity @s data.player.conditions.dig_ice
  4. scoreboard players operation #temp_scr rgb_sys += @a[tag=rgb_op,limit=1] rgb_dig_ice
  5. execute store result score #temp rgb_sys run data get entity @s data.conditions[{type:"dig_ice"}].value
  6. execute if score #temp_scr rgb_sys < #temp rgb_sys run data modify entity @s data.enable set value 0
  7. execute store result entity @s data.player.conditions.dig_ice short 1 run scoreboard players get #temp_scr rgb_sys