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- # 单个玩家开始小游戏时执行
- function lib:sounds/music/mini_fast
- title @s clear
- title @s actionbar ""
- # 给予状态效果
- function mini:tntrun/give_effect
- # 设置玩家生命
- attribute @s generic.max_health base set 20
- gamerule naturalRegeneration true
- # 传送玩家
- spreadplayers 1019.5 2020.5 2 2 false @s[team=playing,tag=!rejoining]
- # 清理 tag
- tag @s remove layer_bottom
- # 两秒后才开始 TNT 掉落
- tag @s remove tntrun_pc
- # schedule: tag @a add tntrun_pc
- # 调整模式
- gamemode spectator @s[team=!debugging]
- gamemode adventure @s[team=playing,tag=!rejoining]
- # 重新加入处理
- execute if entity @s[tag=rejoining] run function mini:tntrun/player_failed
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