villager_init.mcfunction 379 B

12345
  1. # 每个玩家生成村民
  2. summon villager 1000 5 5000 {NoAI:1b,Tags:["TradeMarker","TradePlayer","newVillager","upgradeVillager"],Invulnerable:1b,Silent:1b,Offers:{},VillagerData:{level:2,type:"jungle"},Xp:10}
  3. # 设置对应的积分
  4. scoreboard players operation @e[type=villager,tag=newVillager] player_id = @s player_id
  5. tag @e[type=villager,tag=newVillager] remove newVillager