test_treasure.mcfunction 6.0 KB

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  1. tag @a remove get_treasure
  2. execute positioned 1009.50 14.50 1007.50 as @a[tag=!treasure1,tag=!watcher,tag=!debug,distance=..2] unless entity @a[tag=treasure1] run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"selector": "@s","color":"gold"} , " 第一个获得了 ",{"text": "营地屋顶","color":"gold"}," 的宝藏!"]
  3. execute positioned 1009.50 14.50 1007.50 as @a[tag=!treasure1,tag=!watcher,tag=!debug,distance=..2] run tag @s add get_treasure
  4. execute positioned 1009.50 14.50 1007.50 as @a[tag=!treasure1,tag=!watcher,tag=!debug,distance=..2] run tag @s add treasure1
  5. execute positioned 1020.50 15.50 1016.50 as @a[tag=!treasure2,tag=!watcher,tag=!debug,distance=..2] unless entity @a[tag=treasure2] run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"selector": "@s","color":"gold"} , " 第一个获得了 ",{"text": "沙漠骨骸","color":"gold"}," 的宝藏!"]
  6. execute positioned 1020.50 15.50 1016.50 as @a[tag=!treasure2,tag=!watcher,tag=!debug,distance=..2] run tag @s add get_treasure
  7. execute positioned 1020.50 15.50 1016.50 as @a[tag=!treasure2,tag=!watcher,tag=!debug,distance=..2] run tag @s add treasure2
  8. execute positioned 1008.50 30.50 1020.50 as @a[tag=!treasure3,tag=!watcher,tag=!debug,distance=..2] unless entity @a[tag=treasure3] run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"selector": "@s","color":"gold"} , " 第一个获得了 ",{"text": "神庙立柱","color":"gold"}," 的宝藏!"]
  9. execute positioned 1008.50 30.50 1020.50 as @a[tag=!treasure3,tag=!watcher,tag=!debug,distance=..2] run tag @s add get_treasure
  10. execute positioned 1008.50 30.50 1020.50 as @a[tag=!treasure3,tag=!watcher,tag=!debug,distance=..2] run tag @s add treasure3
  11. execute positioned 1011.50 19.50 1058.50 as @a[tag=!treasure4,tag=!watcher,tag=!debug,distance=..2] unless entity @a[tag=treasure4] run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"selector": "@s","color":"gold"} , " 第一个获得了 ",{"text": "下界之门","color":"gold"}," 的宝藏!"]
  12. execute positioned 1011.50 19.50 1058.50 as @a[tag=!treasure4,tag=!watcher,tag=!debug,distance=..2] run tag @s add get_treasure
  13. execute positioned 1011.50 19.50 1058.50 as @a[tag=!treasure4,tag=!watcher,tag=!debug,distance=..2] run tag @s add treasure4
  14. execute positioned 1026.50 18.50 1047.00 as @a[tag=!treasure5,tag=!watcher,tag=!debug,distance=..2] unless entity @a[tag=treasure5] run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"selector": "@s","color":"gold"} , " 第一个获得了 ",{"text": "落日森林","color":"gold"}," 的宝藏!"]
  15. execute positioned 1026.50 18.50 1047.00 as @a[tag=!treasure5,tag=!watcher,tag=!debug,distance=..2] run tag @s add get_treasure
  16. execute positioned 1026.50 18.50 1047.00 as @a[tag=!treasure5,tag=!watcher,tag=!debug,distance=..2] run tag @s add treasure5
  17. execute positioned 1004.50 18.50 1043.50 as @a[tag=!treasure6,tag=!watcher,tag=!debug,distance=..2] unless entity @a[tag=treasure6] run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"selector": "@s","color":"gold"} , " 第一个获得了 ",{"text": "地狱之顶","color":"gold"}," 的宝藏!"]
  18. execute positioned 1004.50 18.50 1043.50 as @a[tag=!treasure6,tag=!watcher,tag=!debug,distance=..2] run tag @s add get_treasure
  19. execute positioned 1004.50 18.50 1043.50 as @a[tag=!treasure6,tag=!watcher,tag=!debug,distance=..2] run tag @s add treasure6
  20. execute positioned 1013.00 08.50 1041.00 as @a[tag=!treasure7,tag=!watcher,tag=!debug,distance=..2] unless entity @a[tag=treasure7] run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"selector": "@s","color":"gold"} , " 第一个获得了 ",{"text": "节奏舞厅","color":"gold"}," 的宝藏!"]
  21. execute positioned 1013.00 08.50 1041.00 as @a[tag=!treasure7,tag=!watcher,tag=!debug,distance=..2] run tag @s add get_treasure
  22. execute positioned 1013.00 08.50 1041.00 as @a[tag=!treasure7,tag=!watcher,tag=!debug,distance=..2] run tag @s add treasure7
  23. execute positioned 1007.50 13.50 1025.50 as @a[tag=!treasure8,tag=!watcher,tag=!debug,distance=..2] unless entity @a[tag=treasure8] run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"selector": "@s","color":"gold"} , " 第一个获得了 ",{"text": "末路营火","color":"gold"}," 的宝藏!"]
  24. execute positioned 1007.50 13.50 1025.50 as @a[tag=!treasure8,tag=!watcher,tag=!debug,distance=..2] run tag @s add get_treasure
  25. execute positioned 1007.50 13.50 1025.50 as @a[tag=!treasure8,tag=!watcher,tag=!debug,distance=..2] run tag @s add treasure8
  26. execute positioned 1024.50 30.50 1038.50 as @a[tag=!treasure9,tag=!watcher,tag=!debug,distance=..2] unless entity @a[tag=treasure9] run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"selector": "@s","color":"gold"} , " 第一个获得了 ",{"text": "活塞平台","color":"gold"}," 的宝藏!"]
  27. execute positioned 1024.50 30.50 1038.50 as @a[tag=!treasure9,tag=!watcher,tag=!debug,distance=..2] run tag @s add get_treasure
  28. execute positioned 1024.50 30.50 1038.50 as @a[tag=!treasure9,tag=!watcher,tag=!debug,distance=..2] run tag @s add treasure9
  29. execute positioned 1014.50 19.50 1024.50 as @a[tag=!treasure10,tag=!watcher,tag=!debug,distance=..2] unless entity @a[tag=treasure10] run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"selector": "@s","color":"gold"} , " 第一个获得了 ",{"text": "沙漠密室","color":"gold"}," 的宝藏!"]
  30. execute positioned 1014.50 19.50 1024.50 as @a[tag=!treasure10,tag=!watcher,tag=!debug,distance=..2] run tag @s add get_treasure
  31. execute positioned 1014.50 19.50 1024.50 as @a[tag=!treasure10,tag=!watcher,tag=!debug,distance=..2] run tag @s add treasure10
  32. scoreboard players add @a[tag=get_treasure] treasure 1
  33. tellraw @a[tag=get_treasure,scores={treasure=..9}] ["",{"text":">> ","color":"green","bold": true},"你已获得 ",{"score": {"objective": "treasure","name": "*"},"color":"green"},{"text": " 份 ","color":"green"},"宝藏!"]
  34. execute as @a[tag=get_treasure,scores={treasure=10}] run function mini:parkour/player_finished
  35. execute as @a[tag=get_treasure] at @s run function lib:sounds/levelup