game_start.mcfunction 413 B

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  1. scoreboard players set $countdown mem 170
  2. # HUD
  3. execute if score $mini_type mem matches 5 run scoreboard objectives setdisplay list health_disp
  4. execute if score $mini_type mem matches 5 run scoreboard objectives setdisplay belowName health_disp
  5. execute if score $mini_type mem matches 5 run scoreboard objectives setdisplay sidebar total_score
  6. scoreboard players set $bossbar_type mem 0
  7. function lib:bossbar/show