| 1234567891011121314151617181920212223242526272829303132333435363738394041424344 |
- # 当玩家加入游戏时触发
- spawnpoint @s -12 7 -102
- # TODO: v0.3 升级函数
- execute if entity @s[tag=!v02upgrade,scores={stat_total=1..}] run function ltw:main/player_upgrade
- tag @s add v02upgrade
- advancement revoke @s only lib:damage_dealt
- advancement revoke @s only lib:damage_taken
- advancement revoke @s only item:container/place
- advancement revoke @s only item:special/consume_enchanted_apple
- advancement revoke @s only item:special/consume_golden_apple
- execute as @a at @s run function lib:sounds/hit
- # 存储UUID
- execute store result score @s UUID run data get entity @s UUID[0]
- # 如果是旁观者或局号不对头:开始旁观
- execute if entity @s[team=!playing] run function ltw:main/player_enter_watcher
- execute if entity @s[team=playing] unless score @s game_id = $ game_id run function ltw:main/player_enter_watcher
- # 如果不是旁观且局号正确:游戏中掉线
- execute if entity @s[team=playing] if score @s game_id = $ game_id run function ltw:main/player_enter_rejoin
- # 更新 Bossbar
- bossbar set ltw:notice players @a
- function lib:bossbar/show
- # 无指定人员
- # FIXME: 关掉 JourneyMap 的生物雷达
- # TODO: {TNTRun} 哭泣的黑曜石的光照更新导致了严重的卡顿
- # LTCat
- # FIXME: 尝试偷 3 分时只会偷到 0 分
- # FIXME: 继续尝试修改过场动画
- # HIM
- # TODO: {贸易} 让每条出售交易都有 30% 的概率打 7 折
- # 010
- # TODO: 升级 1.16.5(不过得先等 OptiFine 更新)
- # TODO: {幻翼} 制作幻翼的成品地图
|