- # 初始化 TNT Run 地图
- forceload add 1000 2000 1050 2050
- # 生成地图
- setblock 1000 10 2000 minecraft:structure_block{mode:"LOAD",name:"mini:tntrun"}
- setblock 1000 11 2000 minecraft:redstone_block
- # 清理残余实体
- kill @e[tag=tntrun_block]
- # 关闭伤害
- gamerule fallDamage false
- gamerule fireDamage false
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