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- # 击杀音效与提示
- execute as @a[tag=!watcher] run scoreboard players operation @s temp = @s kill_phantom
- execute as @a[tag=!watcher] run scoreboard players operation @s temp -= @s kill_phantom2
- execute as @a[tag=!watcher] run scoreboard players operation @s kill_phantom2 = @s kill_phantom
- execute as @a[tag=!watcher] run scoreboard players operation @s kill_phantom2 %= #const_5 mem
- execute as @a[tag=!watcher,scores={temp=1..,kill_phantom2=1..}] run function lib:sounds/hit
- execute as @a[tag=!watcher,scores={temp=1..,kill_phantom2=0}] run function lib:sounds/levelup
- execute as @a[tag=!watcher,scores={temp=1..,kill_phantom2=0}] run tellraw @a ["",{"text": ">> ","color":"gold","bold": true},{"selector": "@s","color":"gold"}," 已击杀 ",{"score": { "name": "@s","objective": "kill_phantom"},"color":"gold"}," 只幻翼!"]
- execute as @a[tag=!watcher] run scoreboard players operation @s kill_phantom2 = @s kill_phantom
- # 给予进度
- execute as @a[tag=!watcher,scores={temp=1..,kill_phantom=8}] run advancement grant @s only ltw:combat/phantom_1
- execute as @a[tag=!watcher,scores={temp=1..,kill_phantom=16}] run advancement grant @s only ltw:combat/phantom_2
- execute as @a[tag=!watcher,scores={temp=1..,kill_phantom=24}] run advancement grant @s only ltw:combat/phantom_3
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