init.mcfunction 450 B

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  1. # 全局初始化
  2. # 游戏数据
  3. time set noon
  4. weather clear
  5. gamerule doDaylightCycle false
  6. gamerule doFireTick false
  7. gamerule doMobSpawning false
  8. gamerule keepInventory true
  9. gamerule doWeatherCycle false
  10. # 全局变量
  11. scoreboard objectives remove mem
  12. scoreboard objectives add mem dummy ["全局变量"]
  13. # 时钟
  14. schedule function ltw:clock/tick4 4t replace
  15. schedule function ltw:clock/tick20 20t replace
  16. # 其他模块
  17. function mini:main/init