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- execute if block 1000 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 0
- execute if block 1000 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1000 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 1
- execute if block 1000 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1000 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 2
- execute if block 1000 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1000 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 3
- execute if block 1000 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1001 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 4
- execute if block 1001 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1001 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 5
- execute if block 1001 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1001 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 6
- execute if block 1001 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1001 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 7
- execute if block 1001 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1002 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 8
- execute if block 1002 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1002 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 9
- execute if block 1002 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1002 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 10
- execute if block 1002 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1002 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 11
- execute if block 1002 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1003 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 12
- execute if block 1003 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1003 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 13
- execute if block 1003 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1003 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 14
- execute if block 1003 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1003 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 15
- execute if block 1003 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1004 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 16
- execute if block 1004 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1004 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 17
- execute if block 1004 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1004 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 18
- execute if block 1004 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1004 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 19
- execute if block 1004 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1005 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 20
- execute if block 1005 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1005 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 21
- execute if block 1005 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1005 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 22
- execute if block 1005 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1005 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 23
- execute if block 1005 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1006 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 24
- execute if block 1006 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1006 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 25
- execute if block 1006 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1006 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 26
- execute if block 1006 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1006 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 27
- execute if block 1006 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1007 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 28
- execute if block 1007 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1007 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 29
- execute if block 1007 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1007 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 30
- execute if block 1007 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1007 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 31
- execute if block 1007 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1008 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 32
- execute if block 1008 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1008 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 33
- execute if block 1008 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1008 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 34
- execute if block 1008 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1008 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 35
- execute if block 1008 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1009 0 5001 minecraft:bedrock run scoreboard players set @s item_slot 100
- execute if block 1009 0 5001 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1009 0 5002 minecraft:bedrock run scoreboard players set @s item_slot 101
- execute if block 1009 0 5002 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1009 0 5003 minecraft:bedrock run scoreboard players set @s item_slot 102
- execute if block 1009 0 5003 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute if block 1009 0 5004 minecraft:bedrock run scoreboard players set @s item_slot 103
- execute if block 1009 0 5004 minecraft:bedrock at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
- execute store result score #fill_count temp run fill 1000 0 5001 1009 0 5004 air
- scoreboard players operation #fill_count temp %= #const_2 temp
- execute if score #fill_count temp matches 1 run scoreboard players set @s item_slot -106
- execute if score #fill_count temp matches 1 at @e[type=armor_stand,tag=dead_marker,limit=1] run function item:pop_slot/pop_item
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