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- # 单个玩家开始小游戏时执行
- function lib:sounds/music/mini_middle
- title @s clear
- title @s actionbar ""
- # 状态效果
- effect clear @s
- effect give @s saturation 1000000 0 true
- gamerule naturalRegeneration true
- effect give @s night_vision 1000000 0 true
- effect give @s resistance 1000000 4 true
- # 设置玩家生命
- scoreboard players set @s[team=playing,tag=!rejoining] mini_heart 3
- function mini:main/player_max_health
- # 清理 Tag
- tag @s remove pm_holding
- tag @s remove pm_damage_dealt
- tag @s remove pm_damage_taken
- tag @s remove pm_explode_last
- # 传送玩家
- tp @s[team=playing,tag=!rejoining] 1023 25 3021
- # spreadplayers 1023 3021 5 5 false @s[team=playing,tag=!rejoining]
- # schedule function mini:hotpm/player_enter2 1t replace
- # execute as @a[team=playing,tag=!rejoining] at @s run tp @s ~ 25 ~
- # 调整模式
- gamemode spectator @s[team=!debugging]
- gamemode adventure @s[team=playing,tag=!rejoining]
- # 重新加入处理
- execute if entity @s[tag=rejoining] run function mini:main/player_failed
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