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tick20.mcfunction 679 B

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  1. # 地狱门音效
  2. scoreboard players set $random_max mem 3
  3. scoreboard players set $random_min mem 1
  4. function lib:random
  5. execute if score $random mem matches 2 run playsound block.portal.ambient ambient @a 1014.5 22 1057.5
  6. # 显示倒计时
  7. execute if score $countdown mem matches ..10 run title @a times 3 14 2
  8. execute if score $countdown mem matches ..10 run title @a subtitle {"score":{"name":"$countdown","objective":"mem"}}
  9. execute if score $countdown mem matches ..10 run title @a title [""]
  10. execute if score $countdown mem matches ..10 as @a at @s run function lib:sounds/hit2
  11. # 0s:游戏结束
  12. execute if score $countdown mem matches 0 run function mini:main/game_end