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@@ -1,106 +1,116 @@
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namespace MeloongCore;
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-public readonly struct OneOf<T0, T1> {
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+public readonly struct OneOf<T1, T2> {
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private readonly int _index = -1; // -1 表示未初始化(这是一个 struct,所以这可以让默认值不为 0)
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- private readonly T0? _value0;
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private readonly T1? _value1;
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- public static implicit operator OneOf<T0, T1>(T0 value) => new(0, value, default);
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- public static implicit operator OneOf<T0, T1>(T1 value) => new(1, default, value);
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- public static implicit operator T0(OneOf<T0, T1> value) => value.As<T0>();
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- public static implicit operator T1(OneOf<T0, T1> value) => value.As<T1>();
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- private OneOf(int index, T0? value0, T1? value1) {
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+ private readonly T2? _value2;
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+ public static implicit operator OneOf<T1, T2>(T1 value) => new(1, value, default);
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+ public static implicit operator OneOf<T1, T2>(T2 value) => new(2, default, value);
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+ public static implicit operator T1(OneOf<T1, T2> value) => value.As<T1>();
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+ public static implicit operator T2(OneOf<T1, T2> value) => value.As<T2>();
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+ private OneOf(int index, T1? value1, T2? value2) {
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_index = index;
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- _value0 = value0;
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_value1 = value1;
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+ _value2 = value2;
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}
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/// <summary>
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/// 对不同类型执行不同的操作,并返回同一个值。
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/// </summary>
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- public TResult Switch<TResult>(Func<T0, TResult> f0, Func<T1, TResult> f1) => _index switch {
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- 0 => f0(_value0!),
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- 1 => f1(_value1!),
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+ public TResult Switch<TResult>(Func<T1, TResult> f1, Func<T2, TResult> f2) => _index switch {
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+ 1 => f1(_value1!),
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+ 2 => f2(_value2!),
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_ => throw new InvalidOperationException()
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};
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/// <summary>
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/// 对不同类型执行不同的操作。
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/// </summary>
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- public void Switch(Action<T0> f0, Action<T1> f1) {
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- if (_index == 0) f0(_value0!);
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- else if (_index == 1) f1(_value1!);
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+ public void Switch(Action<T1> f1, Action<T2> f2) {
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+ if (_index == 1) f1(_value1!);
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+ else if (_index == 2) f2(_value2!);
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else throw new InvalidOperationException();
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}
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/// <summary>
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/// 判断当前的类型是否为 T。
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/// </summary>
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public bool Is<T>() => _index switch {
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- 0 when typeof(T) == typeof(T0) => true,
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1 when typeof(T) == typeof(T1) => true,
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+ 2 when typeof(T) == typeof(T2) => true,
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_ => false
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};
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+ public bool IsT1() => _index == 1;
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+ public bool IsT2() => _index == 2;
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/// <summary>
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/// 假定当前的类型为 T,并返回该值。
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/// 若当前值的类型不为 T,则抛出 <see cref="InvalidOperationException"/>。
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/// </summary>
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public T As<T>() => _index switch {
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- 0 when typeof(T) == typeof(T0) => (T)(object)_value0!,
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1 when typeof(T) == typeof(T1) => (T)(object)_value1!,
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+ 2 when typeof(T) == typeof(T2) => (T)(object)_value2!,
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_ => throw new InvalidOperationException()
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};
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+ public T1 AsT1() => _index switch { 1 => _value1!, _ => throw new InvalidOperationException() };
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+ public T2 AsT2() => _index switch { 2 => _value2!, _ => throw new InvalidOperationException() };
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}
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-public readonly struct OneOf<T0, T1, T2> {
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+public readonly struct OneOf<T1, T2, T3> {
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private readonly int _index = -1; // -1 表示未初始化(这是一个 struct,所以这可以让默认值不为 0)
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- private readonly T0? _value0;
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private readonly T1? _value1;
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private readonly T2? _value2;
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- public static implicit operator OneOf<T0, T1, T2>(T0 value) => new(0, value, default, default);
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- public static implicit operator OneOf<T0, T1, T2>(T1 value) => new(1, default, value, default);
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- public static implicit operator OneOf<T0, T1, T2>(T2 value) => new(2, default, default, value);
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- public static implicit operator T0(OneOf<T0, T1, T2> value) => value.As<T0>();
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- public static implicit operator T1(OneOf<T0, T1, T2> value) => value.As<T1>();
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- public static implicit operator T2(OneOf<T0, T1, T2> value) => value.As<T2>();
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- private OneOf(int index, T0? value0, T1? value1, T2? value2) {
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+ private readonly T3? _value3;
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+ public static implicit operator OneOf<T1, T2, T3>(T1 value) => new(1, value, default, default);
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+ public static implicit operator OneOf<T1, T2, T3>(T2 value) => new(2, default, value, default);
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+ public static implicit operator OneOf<T1, T2, T3>(T3 value) => new(3, default, default, value);
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+ public static implicit operator T1(OneOf<T1, T2, T3> value) => value.As<T1>();
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+ public static implicit operator T2(OneOf<T1, T2, T3> value) => value.As<T2>();
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+ public static implicit operator T3(OneOf<T1, T2, T3> value) => value.As<T3>();
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+ private OneOf(int index, T1? value1, T2? value2, T3? value3) {
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_index = index;
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- _value0 = value0;
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_value1 = value1;
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_value2 = value2;
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+ _value3 = value3;
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}
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/// <summary>
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/// 对不同类型执行不同的操作,并返回同一个值。
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/// </summary>
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- public TResult Switch<TResult>(Func<T0, TResult> f0, Func<T1, TResult> f1, Func<T2, TResult> f2) => _index switch {
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- 0 => f0(_value0!),
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+ public TResult Switch<TResult>(Func<T1, TResult> f1, Func<T2, TResult> f2, Func<T3, TResult> f3) => _index switch {
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1 => f1(_value1!),
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- 2 => f2(_value2!),
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+ 2 => f2(_value2!),
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+ 3 => f3(_value3!),
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_ => throw new InvalidOperationException()
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};
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/// <summary>
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/// 对不同类型执行不同的操作。
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/// </summary>
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- public void Switch(Action<T0> f0, Action<T1> f1, Action<T2> f2) {
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- if (_index == 0) f0(_value0!);
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- else if (_index == 1) f1(_value1!);
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+ public void Switch(Action<T1> f1, Action<T2> f2, Action<T3> f3) {
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+ if (_index == 1) f1(_value1!);
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else if (_index == 2) f2(_value2!);
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+ else if (_index == 3) f3(_value3!);
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else throw new InvalidOperationException();
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}
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/// <summary>
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/// 判断当前的类型是否为 T。
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/// </summary>
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public bool Is<T>() => _index switch {
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- 0 when typeof(T) == typeof(T0) => true,
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1 when typeof(T) == typeof(T1) => true,
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2 when typeof(T) == typeof(T2) => true,
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+ 3 when typeof(T) == typeof(T3) => true,
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_ => false
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};
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+ public bool IsT1() => _index == 1;
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+ public bool IsT2() => _index == 2;
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+ public bool IsT3() => _index == 3;
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/// <summary>
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/// 假定当前的类型为 T,并返回该值。
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/// 若当前值的类型不为 T,则抛出 <see cref="InvalidOperationException"/>。
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/// </summary>
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public T As<T>() => _index switch {
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- 0 when typeof(T) == typeof(T0) => (T) (object) _value0!,
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1 when typeof(T) == typeof(T1) => (T) (object) _value1!,
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2 when typeof(T) == typeof(T2) => (T) (object) _value2!,
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+ 3 when typeof(T) == typeof(T3) => (T) (object) _value3!,
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_ => throw new InvalidOperationException()
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};
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+ public T1 AsT1() => _index switch { 1 => _value1!, _ => throw new InvalidOperationException() };
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+ public T2 AsT2() => _index switch { 2 => _value2!, _ => throw new InvalidOperationException() };
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+ public T3 AsT3() => _index switch { 3 => _value3!, _ => throw new InvalidOperationException() };
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}
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