OneOf.cs 3.9 KB

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  1. namespace MeloongCore;
  2. public readonly struct OneOf<T0, T1> {
  3. private readonly int _index;
  4. private readonly T0? _value0;
  5. private readonly T1? _value1;
  6. public static implicit operator OneOf<T0, T1>(T0 value) => new(0, value, default);
  7. public static implicit operator OneOf<T0, T1>(T1 value) => new(1, default, value);
  8. public static implicit operator T0(OneOf<T0, T1> value) => value.As<T0>();
  9. public static implicit operator T1(OneOf<T0, T1> value) => value.As<T1>();
  10. private OneOf(int index, T0? value0, T1? value1) {
  11. _index = index;
  12. _value0 = value0;
  13. _value1 = value1;
  14. }
  15. /// <summary>
  16. /// 对不同类型执行不同的操作,并返回同一个值。
  17. /// </summary>
  18. public TResult Switch<TResult>(Func<T0, TResult> f0, Func<T1, TResult> f1) => _index switch {
  19. 0 => f0(_value0!), _ => f1(_value1!)
  20. };
  21. /// <summary>
  22. /// 对不同类型执行不同的操作。
  23. /// </summary>
  24. public void Switch(Action<T0> f0, Action<T1> f1) {
  25. if (_index == 0) f0(_value0!);
  26. else if (_index == 1) f1(_value1!);
  27. }
  28. /// <summary>
  29. /// 判断当前的类型是否为 T。
  30. /// </summary>
  31. public bool Is<T>() => _index switch {
  32. 0 when typeof(T) == typeof(T0) => true,
  33. 1 when typeof(T) == typeof(T1) => true,
  34. _ => false
  35. };
  36. /// <summary>
  37. /// 假定当前的类型为 T,并返回该值。
  38. /// 若当前值的类型不为 T,则抛出 InvalidOperationException。
  39. /// </summary>
  40. public T As<T>() => _index switch {
  41. 0 when typeof(T) == typeof(T0) => (T)(object)_value0!,
  42. 1 when typeof(T) == typeof(T1) => (T)(object)_value1!,
  43. _ => throw new InvalidOperationException()
  44. };
  45. }
  46. public readonly struct OneOf<T0, T1, T2> {
  47. private readonly int _index;
  48. private readonly T0? _value0;
  49. private readonly T1? _value1;
  50. private readonly T2? _value2;
  51. public static implicit operator OneOf<T0, T1, T2>(T0 value) => new(0, value, default, default);
  52. public static implicit operator OneOf<T0, T1, T2>(T1 value) => new(1, default, value, default);
  53. public static implicit operator OneOf<T0, T1, T2>(T2 value) => new(2, default, default, value);
  54. public static implicit operator T0(OneOf<T0, T1, T2> value) => value.As<T0>();
  55. public static implicit operator T1(OneOf<T0, T1, T2> value) => value.As<T1>();
  56. public static implicit operator T2(OneOf<T0, T1, T2> value) => value.As<T2>();
  57. private OneOf(int index, T0? value0, T1? value1, T2? value2) {
  58. _index = index;
  59. _value0 = value0;
  60. _value1 = value1;
  61. _value2 = value2;
  62. }
  63. /// <summary>
  64. /// 对不同类型执行不同的操作,并返回同一个值。
  65. /// </summary>
  66. public TResult Switch<TResult>(Func<T0, TResult> f0, Func<T1, TResult> f1, Func<T2, TResult> f2) => _index switch {
  67. 0 => f0(_value0!), 1 => f1(_value1!), _ => f2(_value2!)
  68. };
  69. /// <summary>
  70. /// 对不同类型执行不同的操作。
  71. /// </summary>
  72. public void Switch(Action<T0> f0, Action<T1> f1, Action<T2> f2) {
  73. if (_index == 0) f0(_value0!);
  74. else if (_index == 1) f1(_value1!);
  75. else if (_index == 2) f2(_value2!);
  76. }
  77. /// <summary>
  78. /// 判断当前的类型是否为 T。
  79. /// </summary>
  80. public bool Is<T>() => _index switch {
  81. 0 when typeof(T) == typeof(T0) => true,
  82. 1 when typeof(T) == typeof(T1) => true,
  83. 2 when typeof(T) == typeof(T2) => true,
  84. _ => false
  85. };
  86. /// <summary>
  87. /// 假定当前的类型为 T,并返回该值。
  88. /// 若当前值的类型不为 T,则抛出 InvalidOperationException。
  89. /// </summary>
  90. public T As<T>() => _index switch {
  91. 0 when typeof(T) == typeof(T0) => (T) (object) _value0!,
  92. 1 when typeof(T) == typeof(T1) => (T) (object) _value1!,
  93. 2 when typeof(T) == typeof(T2) => (T) (object) _value2!,
  94. _ => throw new InvalidOperationException()
  95. };
  96. }