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@@ -1,4 +1,23 @@
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-<!--
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+
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+<!--
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+ ___ ___
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+ /\_ \ /'___`\
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+ _____ ___\//\ \ /\_\ /\ \ ___ __ __ __ __ ____
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+ /\ '__`\ /'___\\ \ \ \/_/// /__ /' _ `\ /'__`\/\ \/\ \/\ \ /',__\
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+ \ \ \L\ \/\ \__/ \_\ \_ // /_\ \ /\ \/\ \/\ __/\ \ \_/ \_/ \/\__, `\
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+ \ \ ,__/\ \____\/\____\/\______/ \ \_\ \_\ \____\\ \___x___/'\/\____/
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+ \ \ \/ \/____/\/____/\/_____/ \/_/\/_/\/____/ \/__//__/ \/___/
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+ \ \_\
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+ \/_/
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+ __
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+ /\ \
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+ \ \ \___ ___ ___ ___ __ _____ __ __ __
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+ \ \ _ `\ / __`\ /' __` __`\ /'__`\ /\ '__`\ /'__`\ /'_ `\ /'__`\
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+ \ \ \ \ \/\ \L\ \/\ \/\ \/\ \/\ __/ \ \ \L\ \/\ \L\.\_/\ \L\ \/\ __/
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+ \ \_\ \_\ \____/\ \_\ \_\ \_\ \____\ \ \ ,__/\ \__/.\_\ \____ \ \____\
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+ \/_/\/_/\/___/ \/_/\/_/\/_/\/____/ \ \ \/ \/__/\/_/\/___L\ \/____/
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+ \ \_\ /\____/
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+ \/_/ \_/__/
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**PCL2新闻主页**
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By: Light Beacon(最亮的信标)
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订阅地址:http://news.lightbeacon.top
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@@ -223,89 +242,122 @@
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<Line X1="0" X2="100" Stroke="{DynamicResource ColorBrush5}" StrokeThickness="1.5" HorizontalAlignment="Center" Stretch="Fill" Grid.Column="2" />
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</Grid>
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- <local:MyCard Margin="0,0,0,15" Title="最新快照 - 21w39a" CanSwap="True">
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+
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+
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+ <!-- SEARCH BEGIN -->
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+
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+ <local:MyCard Margin="0,0,0,15" Title="最新快照 - 21w40a" CanSwap="True">
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<!--Header-->
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<StackPanel Margin="30,40,30,20">
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<Border Style="{StaticResource verImgBdr}">
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<Border.Background>
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- <ImageBrush ImageSource="https://www.lightbeacon.top/pnh/newimgs/1_18/21w39a.jpg" Stretch="Uniform" />
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+ <ImageBrush ImageSource="https://www.lightbeacon.top/pnh/newimgs/1_18/21w40a.jpg" Stretch="Uniform" />
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</Border.Background>
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- <Image Source="https://www.lightbeacon.top/pnh/newimgs/1_18/21w39a.jpg" Opacity="0" />
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+ <Image Source="https://www.lightbeacon.top/pnh/newimgs/1_18/21w40a.jpg" Opacity="0" />
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</Border>
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<Border Style="{StaticResource verTxtBdr}" x:Name="verBorder">
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- <TextBlock Style="{StaticResource verTxtBlk}" Text="21W39A" />
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+ <TextBlock Style="{StaticResource verTxtBlk}" Text="21W40A" />
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</Border>
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<!--Detail-->
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- <TextBlock Text="新增特性" Style="{StaticResource h2}" />
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+ <TextBlock Text="21w40a 的修改内容" Style="{StaticResource h2}" />
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<StackPanel Style="{StaticResource ListStyle}">
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<Ellipse />
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- <TextBlock Style="{StaticResource ListItem}" Text="加入了洞穴与山崖第二部分的进度。" />
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- </StackPanel>
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- <TextBlock Text="进度" Style="{StaticResource h3}" />
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- <StackPanel Style="{StaticResource ListStyle}">
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+ <TextBlock Style="{StaticResource ListItem}" Text="世界生成调整" />
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<Ellipse />
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- <TextBlock Style="{StaticResource ListItem}" Text="“上天入地”:从主世界的顶部掉落到底部" />
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+ <TextBlock Style="{StaticResource ListItem}" Text="生物生成更改" />
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<Ellipse />
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- <TextBlock Style="{StaticResource ListItem}" Text="“温暖如家”:在主世界中骑乘炽足兽在岩浆中走过50个方块" />
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+ <TextBlock Style="{StaticResource ListItem}" Text="铜矿石现在掉落2-5(原来是2-3)个粗铜矿物品" />
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<Ellipse />
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- <TextBlock Style="{StaticResource ListItem}" Text="“星际商人”:和一个在建筑高度极限的村民进行交易" />
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+ <TextBlock Style="{StaticResource ListItem}" Text="在切石机中,一个铜块能被切成四个切制铜块" />
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<Ellipse />
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- <TextBlock Style="{StaticResource ListItem}" Text="“音乐之声”:在草甸生物群系播放音乐" />
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+ <TextBlock Style="{StaticResource ListItem}" Text="因为地形的构建已经独立出来了,一堆有着相同特性却不同地形的生物群系变种现在已经被合并到一个生物群系中" />
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="重命名了一些生物群系" />
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</StackPanel>
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+
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- <TextBlock Text="21w39a 的修改内容" Style="{StaticResource h2}" />
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+ <TextBlock Text="世界生成" Style="{StaticResource h3}" />
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<StackPanel Style="{StaticResource ListStyle}">
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+
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<Ellipse />
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- <TextBlock Style="{StaticResource ListItem}" Text="调整了山峰,让小的山丘看起来更像锯齿状的山峰,而非平平的土丘" />
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+ <TextBlock Style="{StaticResource ListItem}" Text="更新了矿石分布,使深层挖掘收获更多" />
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+
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+ <StackPanel Style="{StaticResource ListStyle}">
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="举个例子,添加了更多的非暴露钻石矿" />
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+
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="铁矿石也能生成在y=80以上了,且挖的更高铁矿更多" />
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+
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="更多金矿生成于y=-48以下" />
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+ </StackPanel>
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<Ellipse />
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- <TextBlock Style="{StaticResource ListItem}" Text="草甸的独树现在总会有一个蜂巢了" />
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+ <TextBlock Style="{StaticResource ListItem}" Text="非洞穴生物不再根据高度而改变 —— 例如不再出现浮空的热带草原生物群系" />
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<Ellipse />
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- <TextBlock Style="{StaticResource ListItem}" Text="溺尸现在会在滴水石洞穴的含水层中生成" />
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+ <TextBlock Style="{StaticResource ListItem}" Text="调整了一些生物群系的相对大小来配合1.17的生成" />
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<Ellipse />
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- <TextBlock Style="{StaticResource ListItem}" Text="僵尸不再会生成在滴水石洞穴" />
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+ <TextBlock Style="{StaticResource ListItem}" Text="增大了大多数生物群系的平均生成大小(以及生物群系不再像以前那样位于相同的位置)" />
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<Ellipse />
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- <TextBlock Style="{StaticResource ListItem}" Text="埋藏的宝藏箱子里会有水下呼吸药水了" />
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+ <TextBlock Style="{StaticResource ListItem}" Text="修复了一些关于含水层的问题(副作用是,跟上一个快照相比,含水层线坠位于不同的位置)" />
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<Ellipse />
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- <TextBlock Style="{StaticResource ListItem}" Text="将默认亮度调整为50" />
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+ <TextBlock Style="{StaticResource ListItem}" Text="稍微增加了地下岩浆的生成频率" />
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<Ellipse />
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- <TextBlock Style="{StaticResource ListItem}" Text="重新设计了物品栏界面里面的效果示意图,使得打开配方书时也能看到效果" />
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+ <TextBlock Style="{StaticResource ListItem}" Text="增加了地牢的数量,特别是高度大于y=0的地方" />
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+
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="沙砾现在会生成高度小于y=0的地方" />
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+
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="村庄现在会稍微更加分散" />
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+
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="移除了水湖地物,含水层会提供相对应的水位" />
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</StackPanel>
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-
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- <TextBlock Text="状态效果" Style="{StaticResource h3}" />
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+ <TextBlock Text="生物生成" Style="{StaticResource h3}" />
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<StackPanel Style="{StaticResource ListStyle}">
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="美西螈现在只生成在水中,以及生成在繁茂东西的黏土块上" />
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<Ellipse />
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- <TextBlock Style="{StaticResource ListItem}" Text="你的状态效果列表现在放在物品栏界面的右边展示,而不再是左边了" />
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+ <TextBlock Style="{StaticResource ListItem}" Text="发光鱿鱼现在只会生成在高度低于y=30的水中" />
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<Ellipse />
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- <TextBlock Style="{StaticResource ListItem}" Text="当物品栏界面的状态效果可见时,就不再显示于游戏视角,以减少屏幕卡顿" />
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+ <TextBlock Style="{StaticResource ListItem}" Text="鳕鱼、鲑鱼、河豚、热带鱼、鱿鱼和海豚现在只会生成在高度位于y=50到64的水中" />
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<Ellipse />
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- <TextBlock Style="{StaticResource ListItem}" Text="现在有两种状态效果列表的呈现模式:紧凑/经典" />
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+ <TextBlock Style="{StaticResource ListItem}" Text="热带鱼现在也可以生成在繁茂洞穴的任意高度里" />
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<Ellipse />
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- <TextBlock Style="{StaticResource ListItem}" Text="游戏会根据当前可用的屏幕尺寸,自动在两种呈现方式中切换(包括在打开配方书的时候)" />
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- </StackPanel>
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+ <TextBlock Style="{StaticResource ListItem}" Text="僵尸(以及溺尸)再一次会生成在溶洞里" />
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+
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="山羊不再生成在石峰(Stony Peaks 未定译名)里" />
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+ </StackPanel>
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+
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<TextBlock Text="技术性修改" Style="{StaticResource h3}" />
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<StackPanel Style="{StaticResource ListStyle}">
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<Ellipse />
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- <TextBlock Style="{StaticResource ListItem}" Text="详见Minecraft Wiki或更新日志原文" />
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+ <TextBlock Style="{StaticResource ListItem}" Text="优化了美西螈、山羊、疣猪兽、僵尸疣猪兽、猪灵、猪灵蛮兵和村民的AI" />
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+
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="基岩层现在会取决于世界的种子而生成" />
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</StackPanel>
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- <TextBlock Text="该版本修复了 10 个Bug , 本文翻译由 Kanonymous(卡狗)于MCBBS上发布" Style="{StaticResource footnote}" />
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+ <TextBlock Text="该版本修复了 12 个Bug ,本文部分内容翻译由 斯乌 于MCBBS上发布" Style="{StaticResource footnote}" />
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<!--Logs-->
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<GroupBox Header="阅读完整日志" BorderBrush="{DynamicResource ColorBrush3}">
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<Grid UseLayoutRounding="True" Margin="10,10,10,10">
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@@ -314,9 +366,9 @@
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<ColumnDefinition Width="10*"></ColumnDefinition>
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<ColumnDefinition Width="10*"></ColumnDefinition>
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</Grid.ColumnDefinitions>
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- <local:MyButton Style="{StaticResource Read0}" EventData="https://minecraft.fandom.com/zh/wiki/21w39a" ColorType="Highlight" />
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- <local:MyButton Style="{StaticResource Read1}" EventData="https://www.mcbbs.net/thread-1264912-1-1.html" />
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- <local:MyButton Style="{StaticResource Read2}" EventData="https://www.minecraft.net/en-us/article/minecraft-snapshot-21w39a" />
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+ <local:MyButton Style="{StaticResource Read0}" EventData="https://minecraft.fandom.com/zh/wiki/21w40a" ColorType="Highlight" />
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+ <local:MyButton Style="{StaticResource Read1}" EventData="https://www.mcbbs.net/thread-1267680-1-1.html" />
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+ <local:MyButton Style="{StaticResource Read2}" EventData="https://www.minecraft.net/en-us/article/minecraft-snapshot-21w40a" />
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</Grid>
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</GroupBox>
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</StackPanel>
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@@ -1511,6 +1563,105 @@
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<!--BEGIN IsSwaped="True" -->
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+ <local:MyCard Margin="0,0,0,15" Title="21w39a" CanSwap="True" IsSwaped="True">
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+ <!--Header-->
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+ <StackPanel Margin="30,40,30,20">
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+ <Border Style="{StaticResource verImgBdr}">
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+ <Border.Background>
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+ <ImageBrush ImageSource="https://www.lightbeacon.top/pnh/newimgs/1_18/21w39a.jpg" Stretch="Uniform" />
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+ </Border.Background>
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+ <Image Source="https://www.lightbeacon.top/pnh/newimgs/1_18/21w39a.jpg" Opacity="0" />
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+ </Border>
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+ <Border Style="{StaticResource verTxtBdr}">
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+ <TextBlock Style="{StaticResource verTxtBlk}" Text="21W39A" />
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+ </Border>
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+ <!--Detail-->
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+ <TextBlock Text="新增特性" Style="{StaticResource h2}" />
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+ <StackPanel Style="{StaticResource ListStyle}">
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="加入了洞穴与山崖第二部分的进度。" />
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+ </StackPanel>
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+ <TextBlock Text="进度" Style="{StaticResource h3}" />
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+ <StackPanel Style="{StaticResource ListStyle}">
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+
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="“上天入地”:从主世界的顶部掉落到底部" />
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+
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="“温暖如家”:在主世界中骑乘炽足兽在岩浆中走过50个方块" />
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+
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="“星际商人”:和一个在建筑高度极限的村民进行交易" />
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+
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="“音乐之声”:在草甸生物群系播放音乐" />
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+
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+ </StackPanel>
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+
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+ <TextBlock Text="21w39a 的修改内容" Style="{StaticResource h2}" />
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+ <StackPanel Style="{StaticResource ListStyle}">
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="调整了山峰,让小的山丘看起来更像锯齿状的山峰,而非平平的土丘" />
|
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+
|
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="草甸的独树现在总会有一个蜂巢了" />
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+
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="溺尸现在会在滴水石洞穴的含水层中生成" />
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+
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="僵尸不再会生成在滴水石洞穴" />
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+
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="埋藏的宝藏箱子里会有水下呼吸药水了" />
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+
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="将默认亮度调整为50" />
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+
|
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|
+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="重新设计了物品栏界面里面的效果示意图,使得打开配方书时也能看到效果" />
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+ </StackPanel>
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+
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+
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+ <TextBlock Text="状态效果" Style="{StaticResource h3}" />
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+ <StackPanel Style="{StaticResource ListStyle}">
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+
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="你的状态效果列表现在放在物品栏界面的右边展示,而不再是左边了" />
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+
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="当物品栏界面的状态效果可见时,就不再显示于游戏视角,以减少屏幕卡顿" />
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+
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="现在有两种状态效果列表的呈现模式:紧凑/经典" />
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+
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="游戏会根据当前可用的屏幕尺寸,自动在两种呈现方式中切换(包括在打开配方书的时候)" />
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+ </StackPanel>
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+
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+ <TextBlock Text="技术性修改" Style="{StaticResource h3}" />
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+ <StackPanel Style="{StaticResource ListStyle}">
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+ <Ellipse />
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+ <TextBlock Style="{StaticResource ListItem}" Text="详见Minecraft Wiki或更新日志原文" />
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+ </StackPanel>
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+
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+ <TextBlock Text="该版本修复了 10 个Bug , 本文翻译由 Kanonymous(卡狗)于MCBBS上发布" Style="{StaticResource footnote}" />
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+ <!--Logs-->
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+ <GroupBox Header="阅读完整日志" BorderBrush="{DynamicResource ColorBrush3}">
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+ <Grid UseLayoutRounding="True" Margin="10,10,10,10">
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+ <Grid.ColumnDefinitions>
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+ <ColumnDefinition Width="20*"></ColumnDefinition>
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+ <ColumnDefinition Width="10*"></ColumnDefinition>
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+ <ColumnDefinition Width="10*"></ColumnDefinition>
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+ </Grid.ColumnDefinitions>
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+ <local:MyButton Style="{StaticResource Read0}" EventData="https://minecraft.fandom.com/zh/wiki/21w39a" ColorType="Highlight" />
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+ <local:MyButton Style="{StaticResource Read1}" EventData="https://www.mcbbs.net/thread-1264912-1-1.html" />
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+ <local:MyButton Style="{StaticResource Read2}" EventData="https://www.minecraft.net/en-us/article/minecraft-snapshot-21w39a" />
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+ </Grid>
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+ </GroupBox>
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+ </StackPanel>
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+ </local:MyCard>
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+
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<local:MyCard Margin="0,0,0,15" Title="21w38a" CanSwap="True" IsSwaped="True">
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<!--Header-->
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<StackPanel Margin="30,40,30,20">
|