Nattiden 4 years ago
parent
commit
aa9940e379
2 changed files with 582 additions and 86 deletions
  1. 582 86
      News.xaml
  2. BIN
      newsimgs/1_20/22w44a.png

+ 582 - 86
News.xaml

@@ -239,128 +239,198 @@
       <TextBlock Text="最  新  新  闻" HorizontalAlignment="Center" FontSize="14" Foreground="{DynamicResource ColorBrush5}" Grid.Column="1" VerticalAlignment="Center" />
       <Line X1="0" X2="100" Stroke="{DynamicResource ColorBrush5}" StrokeThickness="1.5" HorizontalAlignment="Center" Stretch="Fill" Grid.Column="2" />
     </Grid>
-    <local:MyCard Margin="0,0,0,15" Title="最新快照 - 22w43a " CanSwap="True">
+    <local:MyCard Margin="0,0,0,15" Title="最新快照 - 22w44a " CanSwap="True">
       <!--Header-->
       <StackPanel Margin="30,40,30,20">
         <Border Style="{StaticResource verImgBdr}">
           <Border.Background>
-            <ImageBrush ImageSource="https://www.lightbeacon.top/pnh/newsimgs/1_20/22w43a.png" Stretch="Uniform" />
+            <ImageBrush ImageSource="https://www.lightbeacon.top/pnh/newsimgs/1_20/22w44a.png" Stretch="Uniform" />
           </Border.Background>
-          <Image Source="https://www.lightbeacon.top/pnh/newsimgs/1_20/22w43a.png" Opacity="0" />
+          <Image Source="https://www.lightbeacon.top/pnh/newsimgs/1_20/22w44a.png" Opacity="0" />
         </Border>
         <Border Style="{StaticResource verTxtBdr}">
-          <TextBlock Style="{StaticResource verTxtBlk}" Text="22W43A" />
+          <TextBlock Style="{StaticResource verTxtBlk}" Text="22W44A" />
         </Border>
         <!--Details-->
-        <TextBlock Text="修改" Style="{StaticResource h2}" />
+        <TextBlock Text="更改" Style="{StaticResource h2}" />
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="更改了骆驼的刷怪蛋的颜色" />
+          <TextBlock Style="{StaticResource ListItem}" Text="竹马赛克可以作为燃料" />
         </StackPanel>
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="调整了骆驼走路的动画" />
+          <TextBlock Style="{StaticResource ListItem}" Text="有关创造模式背包的更多变更" />
         </StackPanel>
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="栅栏门的中心不会为其下方的方块提供支撑" />
+          <TextBlock Style="{StaticResource ListItem}" Text="有关怪物刷怪笼的变更" />
         </StackPanel>
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="聊天举报界面现在显示被举报的玩家加入聊天" />
+          <TextBlock Style="{StaticResource ListItem}" Text="有关刷怪蛋的变更" />
         </StackPanel>
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="更多的创造模式物品栏的更改" />
+          <TextBlock Style="{StaticResource ListItem}" Text="有关脚步声的变更" />
         </StackPanel>
+        <TextBlock Text="创造模式背包的变更" Style="{StaticResource h3}" />
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="为玩家举报添加了草稿功能" />
+          <TextBlock Style="{StaticResource ListItem}" Text="略,详见完整日志" />
         </StackPanel>
-        <TextBlock Text="更多的创造模式物品栏的更改" Style="{StaticResource h3}" />
+        <TextBlock Text="怪物刷怪笼" Style="{StaticResource h3}" />
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="因为一大堆反馈的提交,所以我们再次更改了创造模式物品栏的顺序" />
+          <TextBlock Style="{StaticResource ListItem}" Text="被玩家放置时,刷怪笼不会拥有一个默认生成的生物类型了 (之前是猪)" />
         </StackPanel>
-        <TextBlock Text="添加了玩家聊天举报的草稿功能" Style="{StaticResource h3}" />
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="当离开玩家聊天举报界面时,举报内容可以直接放弃或作为草稿保存" />
+          <TextBlock Style="{StaticResource ListItem}" Text="若生成生物类型未定义,不会产生火焰粒子了" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="重命名为 Monster Spawner 以与基岩版相匹配,并移除了紫色文字颜色" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="鼠标中键选取方块现在可对刷怪笼方块生效" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="现在生物类型会展示在刷怪笼物品堆上方的悬浮说明中" />
         </StackPanel>
         <StackPanel Style="{StaticResource ListStyle}">
           <StackPanel Style="{StaticResource ListStyle}">
             <Ellipse />
-            <TextBlock Style="{StaticResource ListItem}" Text="当举报界面被强制关掉时(例如玩家突然死亡),举报内容默认作为草稿保存" />
+            <TextBlock Style="{StaticResource ListItem}" Text="若生物类型尚未定义,悬浮说明会说明怎样设置" />
           </StackPanel>
         </StackPanel>
+        <TextBlock Text="刷怪蛋" Style="{StaticResource h3}" />
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="保存的草稿将一直保存,直到玩家退出服务器或离开这个世界" />
+          <TextBlock Style="{StaticResource ListItem}" Text="将末影龙、铁傀儡、雪傀儡、凋灵生物刷怪蛋添加到了创造模式" />
         </StackPanel>
         <StackPanel Style="{StaticResource ListStyle}">
           <StackPanel Style="{StaticResource ListStyle}">
             <Ellipse />
-            <TextBlock Style="{StaticResource ListItem}" Text="当离开时,会提示是否放弃或提交这个举报" />
+            <TextBlock Style="{StaticResource ListItem}" Text="为防止意外破坏玩家的建筑,末影龙和凋灵刷怪蛋仅可通过指令取得" />
           </StackPanel>
         </StackPanel>
-        <TextBlock Text="技术性修改" Style="{StaticResource h2}" />
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="将线性代数类型迁移到 Java OpenGL 数学库(JOML)" />
+          <TextBlock Style="{StaticResource ListItem}" Text="为了和恶魂刷怪蛋相区分,修改了北极熊刷怪蛋的颜色" />
         </StackPanel>
-        <TextBlock Text="网络协议" Style="{StaticResource h3}" />
+        <TextBlock Text="音效" Style="{StaticResource h3}" />
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="服务器现在可以在玩家接收的的第一个聊天数据包中缓慢分发个人信息公钥" />
+          <TextBlock Style="{StaticResource ListItem}" Text="在地毯、睡莲、小型紫晶芽上走动时,可以听到脚步声了" />
         </StackPanel>
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="个人信息公钥现在无需重连就可刷新" />
+          <TextBlock Style="{StaticResource ListItem}" Text="穿过下界苗、发光地衣、绯红菌索、诡异菌索时,可以听见脚步声了" />
         </StackPanel>
+        <TextBlock Text="技术性修改" Style="{StaticResource h2}" />
+        <TextBlock Text="游戏规则" Style="{StaticResource h3}" />
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="客户端现在会在收到新的登录包时刷新聊天会话" />
+          <TextBlock Style="{StaticResource ListItem}" Text="添加了 blockExplosionDropDecay, mobExplosionDropDecay 和 tntExplosionDropDecay 游戏规则" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <StackPanel Style="{StaticResource ListStyle}">
+            <Ellipse />
+            <TextBlock Style="{StaticResource ListItem}" Text="设为 false 时,所有被爆炸摧毁的方块都会掉落物品" />
+          </StackPanel>
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <StackPanel Style="{StaticResource ListStyle}">
+            <Ellipse />
+            <TextBlock Style="{StaticResource ListItem}" Text="设为 true 时,方块将根据距离爆炸中心的距离随机掉落物品" />
+          </StackPanel>
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <StackPanel Style="{StaticResource ListStyle}">
+            <Ellipse />
+            <TextBlock Style="{StaticResource ListItem}" Text="对 TNT 默认设为 false,对其他方块和生物默认设为 true" />
+          </StackPanel>
         </StackPanel>
-        <TextBlock Text="修复的主要漏洞" Style="{StaticResource h2}" />
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="DeathTime 的值大于20的生物行为表现异常" />
+          <TextBlock Style="{StaticResource ListItem}" Text="添加了 snowAccumulationHeight 游戏规则" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <StackPanel Style="{StaticResource ListStyle}">
+            <Ellipse />
+            <TextBlock Style="{StaticResource ListItem}" Text="下雪时,此游戏规则决定了可在每个方块上积累的雪层最大数量" />
+          </StackPanel>
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <StackPanel Style="{StaticResource ListStyle}">
+            <Ellipse />
+            <TextBlock Style="{StaticResource ListItem}" Text="默认为 1,设为 0 时会导致雪根本不会产生,设为 8 或更高会产生完整方块高度大小的雪" />
+          </StackPanel>
         </StackPanel>
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="盾牌的格挡方向不正确" />
+          <TextBlock Style="{StaticResource ListItem}" Text="添加了 waterSourceConversion 和 lavaSourceConversion 游戏规则" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <StackPanel Style="{StaticResource ListStyle}">
+            <Ellipse />
+            <TextBlock Style="{StaticResource ListItem}" Text="设为 true 时,允许此种液体的新源头形成" />
+          </StackPanel>
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <StackPanel Style="{StaticResource ListStyle}">
+            <Ellipse />
+            <TextBlock Style="{StaticResource ListItem}" Text="默认对水设为 true,对熔岩设为 false" />
+          </StackPanel>
         </StackPanel>
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="盾牌无法格挡末地水晶的爆炸" />
+          <TextBlock Style="{StaticResource ListItem}" Text="添加了 globalSoundEvents 游戏规则,控制某些游戏瞬间是否可以无视距离,被所有玩家听到" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <StackPanel Style="{StaticResource ListStyle}">
+            <Ellipse />
+            <TextBlock Style="{StaticResource ListItem}" Text="默认设为 true" />
+          </StackPanel>
+        </StackPanel>
+        <TextBlock Text="修复的主要漏洞" Style="{StaticResource h2}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="在疾跑状态下脱离可骑乘实体后,疾跑状态不会解除" />
         </StackPanel>
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="盾牌无法格挡床和重生锚的爆炸" />
+          <TextBlock Style="{StaticResource ListItem}" Text="海龟没有繁殖冷却期" />
         </StackPanel>
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="被盾牌挡下的恶魂火球爆炸后仍能造成伤害" />
+          <TextBlock Style="{StaticResource ListItem}" Text="重建世界时清空种子输入框不会使用随机种子,而是会继续使用原种子" />
         </StackPanel>
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="当破坏高海草的其中一个方块时,其他方块被连带破坏时变为空气而不是水" />
+          <TextBlock Style="{StaticResource ListItem}" Text="青蛙应用缓降时,行走动画也会放慢速度" />
         </StackPanel>
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="喷溅型水瓶不会扑灭生物和玩家" />
+          <TextBlock Style="{StaticResource ListItem}" Text="当使用--server 参数加入服务器时,不会向玩家展示安全聊天警告或聊天预览警告界面" />
         </StackPanel>
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="村民变成僵尸后,重新进入世界会使其丢失原有的交易折扣" />
+          <TextBlock Style="{StaticResource ListItem}" Text="骆驼在寻路时不会越过1.5格高的方块" />
         </StackPanel>
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="在水中会受到伤害的生物在船上不会受到伤害" />
+          <TextBlock Style="{StaticResource ListItem}" Text="生物总是朝向南方,即使给定了旋转值" />
         </StackPanel>
         <StackPanel Style="{StaticResource ListStyle}">
           <Ellipse />
-          <TextBlock Style="{StaticResource ListItem}" Text="其它漏洞详见完整更新日志" />
+          <TextBlock Style="{StaticResource ListItem}" Text="存在保存了的玩家举报草稿时,按下 ESC 键会导致游戏崩溃" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="只输入举报类型时,不会提示是否将聊天举报存为草稿" />
         </StackPanel>
         <GroupBox Header="阅读完整日志" BorderBrush="{DynamicResource ColorBrush3}">
           <Grid UseLayoutRounding="True" Margin="10,10,10,10">
@@ -372,12 +442,12 @@
               <ColumnDefinition Width="10*">
               </ColumnDefinition>
             </Grid.ColumnDefinitions>
-            <local:MyButton Style="{StaticResource Read0}" EventData="https://minecraft.fandom.com/zh/wiki/22w43a" ColorType="Highlight" />
-            <local:MyButton Style="{StaticResource Read1}" EventData="https://www.mcbbs.net/thread-1391775-1-1.html" />
-            <local:MyButton Style="{StaticResource Read2}" EventData="https://minecraft.net/zh-hans/article/minecraft-snapshot-22w43a" />
+            <local:MyButton Style="{StaticResource Read0}" EventData="https://minecraft.fandom.com/zh/wiki/22w44a" ColorType="Highlight" />
+            <local:MyButton Style="{StaticResource Read1}" EventData="https://www.mcbbs.net/thread-1393549-1-1.html" />
+            <local:MyButton Style="{StaticResource Read2}" EventData="https://minecraft.net/zh-hans/article/minecraft-snapshot-22w44a" />
           </Grid>
         </GroupBox>
-        <TextBlock Text="本文翻译取自sky_tianle(MCBBS),漏洞翻译由 SPXX 志愿者提供" Style="{StaticResource footnote}" />
+        <TextBlock Text="本文来源:苦力怕553(MCBBS)、漏洞翻译由 SPXX 提供" Style="{StaticResource footnote}" />
       </StackPanel>
     </local:MyCard>
     <local:MyCard Margin="0,0,0,15" Title="Minecraft Live 消息速览 " CanSwap="True" IsSwaped="True">
@@ -481,6 +551,147 @@
       <TextBlock Text="历  史  版  本" HorizontalAlignment="Center" FontSize="14" Foreground="{DynamicResource ColorBrush5}" Grid.Column="1" VerticalAlignment="Center" />
       <Line X1="0" X2="100" Stroke="{DynamicResource ColorBrush5}" StrokeThickness="1.5" HorizontalAlignment="Center" Stretch="Fill" Grid.Column="2" />
     </Grid>
+    <local:MyCard Margin="0,0,0,15" Title="22w43a " CanSwap="True" IsSwaped="True">
+      <!--Header-->
+      <StackPanel Margin="30,40,30,20">
+        <Border Style="{StaticResource verImgBdr}">
+          <Border.Background>
+            <ImageBrush ImageSource="https://www.lightbeacon.top/pnh/newsimgs/1_20/22w43a.png" Stretch="Uniform" />
+          </Border.Background>
+          <Image Source="https://www.lightbeacon.top/pnh/newsimgs/1_20/22w43a.png" Opacity="0" />
+        </Border>
+        <Border Style="{StaticResource verTxtBdr}">
+          <TextBlock Style="{StaticResource verTxtBlk}" Text="22W43A" />
+        </Border>
+        <!--Details-->
+        <TextBlock Text="修改" Style="{StaticResource h2}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="更改了骆驼的刷怪蛋的颜色" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="调整了骆驼走路的动画" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="栅栏门的中心不会为其下方的方块提供支撑" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="聊天举报界面现在显示被举报的玩家加入聊天" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="更多的创造模式物品栏的更改" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="为玩家举报添加了草稿功能" />
+        </StackPanel>
+        <TextBlock Text="更多的创造模式物品栏的更改" Style="{StaticResource h3}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="因为一大堆反馈的提交,所以我们再次更改了创造模式物品栏的顺序" />
+        </StackPanel>
+        <TextBlock Text="添加了玩家聊天举报的草稿功能" Style="{StaticResource h3}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="当离开玩家聊天举报界面时,举报内容可以直接放弃或作为草稿保存" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <StackPanel Style="{StaticResource ListStyle}">
+            <Ellipse />
+            <TextBlock Style="{StaticResource ListItem}" Text="当举报界面被强制关掉时(例如玩家突然死亡),举报内容默认作为草稿保存" />
+          </StackPanel>
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="保存的草稿将一直保存,直到玩家退出服务器或离开这个世界" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <StackPanel Style="{StaticResource ListStyle}">
+            <Ellipse />
+            <TextBlock Style="{StaticResource ListItem}" Text="当离开时,会提示是否放弃或提交这个举报" />
+          </StackPanel>
+        </StackPanel>
+        <TextBlock Text="技术性修改" Style="{StaticResource h2}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="将线性代数类型迁移到 Java OpenGL 数学库(JOML)" />
+        </StackPanel>
+        <TextBlock Text="网络协议" Style="{StaticResource h3}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="服务器现在可以在玩家接收的的第一个聊天数据包中缓慢分发个人信息公钥" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="个人信息公钥现在无需重连就可刷新" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="客户端现在会在收到新的登录包时刷新聊天会话" />
+        </StackPanel>
+        <TextBlock Text="修复的主要漏洞" Style="{StaticResource h2}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="DeathTime 的值大于20的生物行为表现异常" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="盾牌的格挡方向不正确" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="盾牌无法格挡末地水晶的爆炸" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="盾牌无法格挡床和重生锚的爆炸" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="被盾牌挡下的恶魂火球爆炸后仍能造成伤害" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="当破坏高海草的其中一个方块时,其他方块被连带破坏时变为空气而不是水" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="喷溅型水瓶不会扑灭生物和玩家" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="村民变成僵尸后,重新进入世界会使其丢失原有的交易折扣" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="在水中会受到伤害的生物在船上不会受到伤害" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="其它漏洞详见完整更新日志" />
+        </StackPanel>
+        <GroupBox Header="阅读完整日志" BorderBrush="{DynamicResource ColorBrush3}">
+          <Grid UseLayoutRounding="True" Margin="10,10,10,10">
+            <Grid.ColumnDefinitions>
+              <ColumnDefinition Width="20*">
+              </ColumnDefinition>
+              <ColumnDefinition Width="10*">
+              </ColumnDefinition>
+              <ColumnDefinition Width="10*">
+              </ColumnDefinition>
+            </Grid.ColumnDefinitions>
+            <local:MyButton Style="{StaticResource Read0}" EventData="https://minecraft.fandom.com/zh/wiki/22w43a" ColorType="Highlight" />
+            <local:MyButton Style="{StaticResource Read1}" EventData="https://www.mcbbs.net/thread-1391775-1-1.html" />
+            <local:MyButton Style="{StaticResource Read2}" EventData="https://minecraft.net/zh-hans/article/minecraft-snapshot-22w43a" />
+          </Grid>
+        </GroupBox>
+        <TextBlock Text="本文翻译取自sky_tianle(MCBBS),漏洞翻译由 SPXX 志愿者提供" Style="{StaticResource footnote}" />
+      </StackPanel>
+    </local:MyCard>
     <local:MyCard Margin="0,0,0,15" Title="22w42a " CanSwap="True" IsSwaped="True">
       <!--Header-->
       <StackPanel Margin="30,40,30,20">
@@ -1087,25 +1298,310 @@
         <TextBlock Text="本次共修复了 41 个bug,本文来源于 AzureZeng(MCBBS) 上的译文" Style="{StaticResource footnote}" />
       </StackPanel>
     </local:MyCard>
-    <Grid Margin="10,10,10,30" Height="40" Width="300">
-      <Grid.Triggers>
-        <EventTrigger RoutedEvent="Loaded">
-          <BeginStoryboard>
-            <Storyboard>
-              <ColorAnimation Storyboard.TargetName="view" Storyboard.TargetProperty="(TextBlock.Foreground).(SolidColorBrush.Color)" To="#777777" Duration="0:0:0.0" />
-              <ColorAnimation Storyboard.TargetName="viewBdr" Storyboard.TargetProperty="(Border.Background).(SolidColorBrush.Color)" To="#BBFFFFFF" />
-              <ColorAnimation Storyboard.TargetName="viewBdr" Storyboard.TargetProperty="(Border.BorderBrush).(SolidColorBrush.Color)" To="#777777" />
-            </Storyboard>
-          </BeginStoryboard>
-        </EventTrigger>
-        <EventTrigger RoutedEvent="MouseEnter">
-          <BeginStoryboard>
-            <Storyboard>
-              <ColorAnimation Storyboard.TargetName="view" Storyboard.TargetProperty="(TextBlock.Foreground).(SolidColorBrush.Color)" To="{Binding}" Duration="0:0:0.25" />
-              <ColorAnimation Storyboard.TargetName="viewBdr" Storyboard.TargetProperty="(Border.Background).(SolidColorBrush.Color)" To="{Binding}" Duration="0:0:0.25" />
-              <DoubleAnimation Storyboard.TargetName="viewBdr" Storyboard.TargetProperty="Width" To="260" Duration="0:0:0.1" />
-              <ColorAnimation Storyboard.TargetName="viewBdr" Storyboard.TargetProperty="(Border.BorderBrush).(SolidColorBrush.Color)" To="{Binding}" Duration="0:0:0.25" />
-            </Storyboard>
+    <local:MyCard Margin="0,0,0,15" Title="1.19.1-rc3 " CanSwap="True" IsSwaped="True">
+      <!--Header-->
+      <StackPanel Margin="30,40,30,20">
+        <Border Style="{StaticResource verImgBdr}">
+          <Border.Background>
+            <ImageBrush ImageSource="https://www.lightbeacon.top/pnh/newsimgs/1_19/1.19.1-rc3.png" Stretch="Uniform" />
+          </Border.Background>
+          <Image Source="https://www.lightbeacon.top/pnh/newsimgs/1_19/1.19.1-rc3.png" Opacity="0" />
+        </Border>
+        <Border Style="{StaticResource verTxtBdr}">
+          <TextBlock Style="{StaticResource verTxtBlk}" Text="1.19.1-RC3" />
+        </Border>
+        <!--Details-->
+        <TextBlock Text="特性" Style="{StaticResource h2}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="添加了悦灵的复制能力" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="对幽匿催发体进行了部分调整" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="加入了聊天可信状态" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="为聊天预览功能添加了新选项" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="加入了玩家举报功能" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="悦灵将会围绕着正在播放音乐的唱片机跳舞" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="如果悦灵在跳舞时拿着紫水晶碎片,将会进行复制。悦灵的复制有5分钟冷却时间" />
+        </StackPanel>
+        <TextBlock Text="幽匿催发体" Style="{StaticResource h3}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="幽匿催发体现在将掉落5经验,之前是20经验" />
+        </StackPanel>
+        <TextBlock Text="聊天" Style="{StaticResource h3}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="将聊天滚动条移动到了右边" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="输入聊天消息时,聊天的签名状态会用一个颜色指示器显示出来" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="指示器会显示在聊天输入区的左边,或者是在聊天预览区的左边(如果启用了的话)" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="如果聊天是签名过的,那么指示器会显示蓝色" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="若开启聊天预览,而且预览消息等待被签名,那么指示器就会显示橙色" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="预览消息还未签名时,聊天预览的背景色会更淡一些" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="当服务器未启用 强制安全聊天 选项时,连接服务器时会出现警告提醒框" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="现在社交屏幕会将玩家最近看到的消息条目置顶" />
+        </StackPanel>
+        <TextBlock Text="聊天可信状态" Style="{StaticResource h4}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="没有经过安全聊天系统签名或者被服务器篡改过的消息现在会被标记" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="缺少签名或者无效签名的消息会被标记为 “不安全”" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="被篡改过的消息会被标记为 “被修改”" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="消息的可信状态现在会用彩色指示器和图标来显示" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="彩色指示器会始终保持可见状态" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="图标仅会在聊天界面打开时可见" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="指针悬停在图标上时会提供更多关于可信状态的消息" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="对于被修改过的消息,原始安全文本也会被显示在提示框中" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="系统消息 (非玩家聊天,比如命令的输出) 会使用灰色指示器展示" />
+        </StackPanel>
+        <TextBlock Text="聊天预览" Style="{StaticResource h4}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="加入了“发送时”聊天预览选项,使得聊天预览仅在即将发送消息时更新" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="要确认发送消息,需要再按一次Enter/Return键" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="之前的“开启”选项现在改名为“输入时”" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="“输入时”模式时,若消息还未被服务器修改,不会再显示预览消息" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="聊天预览现在会在单人模式中启用,且在使用有选择器选项的命令时也会显示,例如 /say" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="预览悬浮事件与点击事件现在有高亮,而且有不透明背景" />
+        </StackPanel>
+        <TextBlock Text="玩家举报" Style="{StaticResource h3}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="现在你可以在游戏中举报发送违规消息的玩家。举报者需要选择违反规定的个人聊天记录内容,以及举报的类型,这将会为我们的审核团队提供相关的聊天语境,以方便采取相关措施。该功能可在 社交互动 界面找到" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="可在举报时选择多条消息" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="选中的消息附近的一些附加消息一样会被发送,为我们的审核团队更好的理解语境" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="聊天举报的类型可以从聊天举报分类中选择" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="聊天举报分类的界面有一个“了解关于玩家举报的内容”的按钮,链接至一个相关的说明文章" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="附加注释可以用于提供与举报有关的细节和消息" />
+        </StackPanel>
+        <TextBlock Text="账户停用和封禁" Style="{StaticResource h3}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="若你的账户被禁止多人游戏,游戏启动时将会显示一个提示文本" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="封禁账户的原因和持续时间将会在这个界面中显示" />
+        </StackPanel>
+        <TextBlock Text="REALMS(领域服)" Style="{StaticResource h3}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="被 Java Realms 敏感词过滤器过滤的消息会用黄色标志标识" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="在 Realms 中,若玩家向一个或多个玩家发送的聊天被成功过滤,该玩家将会被提醒" />
+        </StackPanel>
+        <TextBlock Text="技术性修改" Style="{StaticResource h2}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="聊天输入框将不会应用于负的,或大于 32 的步进宽度(advances)的自定义字体" />
+        </StackPanel>
+        <TextBlock Text="聊天类型" Style="{StaticResource h3}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="添加到 chat_types 注册表的聊天类型现在仅被用于玩家聊天,而不会被用于系统消息" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="system 和 game_info 聊天类型被移除了" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="聊天类型已被简化,现在只需要定义 chat 和 narration 装饰" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="聊天类型不再支持覆盖" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="需要使用系统消息来显示覆盖" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="msg_command 聊天类型已被分割为 msg_command_incoming 和 msg_command_outgoing" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="team_msg_command聊天类型现在分割为team_msg_command_incoming和team_msg_command_outgoing" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="team_name聊天类型参数现已被重命名为target,此聊天类型参数现被msg_command_outgoing使用" />
+        </StackPanel>
+        <TextBlock Text="组件" Style="{StaticResource h3}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="run_command 点击事件不再支持直接发送消息" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="现在仅支持命令" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="这意味着其值现在必须带有 ‘/’ 前缀" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="诸如 /say 这类可以向玩家产生已签名消息的命令现在不允许使用,请使用/tellraw命令" />
+        </StackPanel>
+        <TextBlock Text="游戏事件" Style="{StaticResource h3}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="加入的游戏事件:jukebox_play,jukebox_stop_play" />
+        </StackPanel>
+        <TextBlock Text="多人游戏安全聊天签名" Style="{StaticResource h3}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="聊天消息的顺序现在将会进行数字签名验证,也将用于校验玩家举报中,聊天内容的上下文" />
+        </StackPanel>
+        <TextBlock Text="服务器" Style="{StaticResource h3}" />
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="对于专用服务器,enforce-secure-profile选项现在默认为true" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="服务器日志中,不安全消息会带有 [Not Secure] 前缀标记" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="现在自定义服务器可以通过新的网络数据包为常规聊天设置独有的自动补全选项" />
+        </StackPanel>
+        <StackPanel Style="{StaticResource ListStyle}">
+          <Ellipse />
+          <TextBlock Style="{StaticResource ListItem}" Text="自定义服务器可以通过新的网络数据包来隐藏玩家聊天消息,但这并不能从聊天日志中删除玩家的聊天消息" />
+        </StackPanel>
+        <GroupBox Header="阅读完整日志" BorderBrush="{DynamicResource ColorBrush3}">
+          <Grid UseLayoutRounding="True" Margin="10,10,10,10">
+            <Grid.ColumnDefinitions>
+              <ColumnDefinition Width="20*">
+              </ColumnDefinition>
+              <ColumnDefinition Width="10*">
+              </ColumnDefinition>
+              <ColumnDefinition Width="10*">
+              </ColumnDefinition>
+            </Grid.ColumnDefinitions>
+            <local:MyButton Style="{StaticResource Read0}" EventData="https://minecraft.fandom.com/zh/wiki/Java版1.19.1-rc3" ColorType="Highlight" />
+            <local:MyButton Style="{StaticResource Read1}" EventData="https://www.mcbbs.net/thread-1366950-1-1.html" />
+            <local:MyButton Style="{StaticResource Read2}" EventData="https://www.minecraft.net/zh-hans/article/minecraft-1-19-1-release-candidate-3" />
+          </Grid>
+        </GroupBox>
+        <TextBlock Text="本次共修复了10个bug,本文来源于 苦力怕553 (MCBBS) 上的译文" Style="{StaticResource footnote}" />
+      </StackPanel>
+    </local:MyCard>
+    <Grid Margin="10,10,10,30" Height="40" Width="300">
+      <Grid.Triggers>
+        <EventTrigger RoutedEvent="Loaded">
+          <BeginStoryboard>
+            <Storyboard>
+              <ColorAnimation Storyboard.TargetName="view" Storyboard.TargetProperty="(TextBlock.Foreground).(SolidColorBrush.Color)" To="#777777" Duration="0:0:0.0" />
+              <ColorAnimation Storyboard.TargetName="viewBdr" Storyboard.TargetProperty="(Border.Background).(SolidColorBrush.Color)" To="#BBFFFFFF" />
+              <ColorAnimation Storyboard.TargetName="viewBdr" Storyboard.TargetProperty="(Border.BorderBrush).(SolidColorBrush.Color)" To="#777777" />
+            </Storyboard>
+          </BeginStoryboard>
+        </EventTrigger>
+        <EventTrigger RoutedEvent="MouseEnter">
+          <BeginStoryboard>
+            <Storyboard>
+              <ColorAnimation Storyboard.TargetName="view" Storyboard.TargetProperty="(TextBlock.Foreground).(SolidColorBrush.Color)" To="{Binding}" Duration="0:0:0.25" />
+              <ColorAnimation Storyboard.TargetName="viewBdr" Storyboard.TargetProperty="(Border.Background).(SolidColorBrush.Color)" To="{Binding}" Duration="0:0:0.25" />
+              <DoubleAnimation Storyboard.TargetName="viewBdr" Storyboard.TargetProperty="Width" To="260" Duration="0:0:0.1" />
+              <ColorAnimation Storyboard.TargetName="viewBdr" Storyboard.TargetProperty="(Border.BorderBrush).(SolidColorBrush.Color)" To="{Binding}" Duration="0:0:0.25" />
+            </Storyboard>
           </BeginStoryboard>
         </EventTrigger>
         <EventTrigger RoutedEvent="MouseLeave">
@@ -1154,33 +1650,33 @@
         </Border>
       </StackPanel>
     </local:MyCard>
-  </StackPanel>
-  <StackPanel Margin="0,10,0,20" HorizontalAlignment="Center" Orientation="Horizontal">
-    <local:MyButton Width="300" Height="35" Padding="13,0,13,0" Text="刷新" EventType="刷新主页" Margin="0,0,10,0" ToolTip="点击刷新新闻主页" />
-    <local:MyButton Width="100" Height="35" Padding="13,0,13,0" Text="反馈" EventType="打开网页" EventData="https://github.com/Light-Beacon/PCL2-NewsHomepage/issues/new" ToolTip="点击前往 Github 提交反馈" />
-  </StackPanel>
-  <Border Background="#CCFFFFFF" Height="180" Margin="-25,30,-25,-10" BorderThickness="0,2,0,0" BorderBrush="#AAAAAAAA">
-    <StackPanel Margin="40,15,0,10">
-      <TextBlock Text="PCL2新闻主页" FontSize="16" Margin="0,5,5,5" />
-      <TextBlock Text="By:最亮的信标(Light Beacon)" />
-      <TextBlock Text="维护:最亮的信标(Light Beacon)、空辰KC" />
-      <StackPanel Orientation="Horizontal" Margin="0,10,0,0">
-        <TextBlock Text="订阅地址:  " />
-        <local:MyTextButton Text="https://news.bugjump.net" EventType="复制文本" EventData="https://news.bugjump.net" ToolTip="点击复制到剪贴板" />
-      </StackPanel>
-      <StackPanel Orientation="Horizontal" Margin="0,2,0,0">
-        <TextBlock Text="官方网站:  " />
-        <local:MyTextButton Text="https://news.bugjump.net" EventType="打开网页" EventData="https://news.bugjump.net" ToolTip="点击打开新闻主页官网" />
-      </StackPanel>
-      <StackPanel Orientation="Horizontal" Margin="0,2,0,0">
-        <TextBlock Text="Github:  " />
-        <local:MyTextButton Text="https://github.com/Light-Beacon/PCL2-NewsHomepage" EventType="打开网页" EventData="https://github.com/Light-Beacon/PCL2-NewsHomepage" ToolTip="点击打开Github" />
-      </StackPanel>
-      <StackPanel Margin="0,10,0,0" Orientation="Horizontal">
-        <TextBlock Text="无特殊声明本主页采用 " />
-        <local:MyTextButton Text="CC BY-NC-SA 4.0" EventType="打开网页" EventData="https://creativecommons.org/licenses/by-nc-sa/4.0/ " />
-        <TextBlock Text=" 授权。" />
-      </StackPanel>
+    <StackPanel Margin="0,10,0,20" HorizontalAlignment="Center" Orientation="Horizontal">
+      <local:MyButton Width="300" Height="35" Padding="13,0,13,0" Text="刷新" EventType="刷新主页" Margin="0,0,10,0" ToolTip="点击刷新新闻主页" />
+      <local:MyButton Width="100" Height="35" Padding="13,0,13,0" Text="反馈" EventType="打开网页" EventData="https://github.com/Light-Beacon/PCL2-NewsHomepage/issues/new" ToolTip="点击前往 Github 提交反馈" />
     </StackPanel>
-  </Border>
+    <Border Background="#CCFFFFFF" Height="200" Margin="-25,30,-25,-10" BorderThickness="0,2,0,0" BorderBrush="#AAAAAAAA">
+      <StackPanel Margin="40,15,0,10">
+        <TextBlock Text="PCL2新闻主页" FontSize="16" Margin="0,5,5,5" />
+        <TextBlock Text="By:最亮的信标(Light Beacon)" />
+        <TextBlock Text="维护:最亮的信标(Light Beacon)、空辰KC" />
+        <StackPanel Orientation="Horizontal" Margin="0,10,0,0">
+          <TextBlock Text="订阅地址:  " />
+          <local:MyTextButton Text="https://news.bugjump.net" EventType="复制文本" EventData="https://news.bugjump.net" ToolTip="点击复制到剪贴板" />
+        </StackPanel>
+        <StackPanel Orientation="Horizontal" Margin="0,2,0,0">
+          <TextBlock Text="官方网站:  " />
+          <local:MyTextButton Text="https://news.bugjump.net" EventType="打开网页" EventData="https://news.bugjump.net" ToolTip="点击打开新闻主页官网" />
+        </StackPanel>
+        <StackPanel Orientation="Horizontal" Margin="0,2,0,0">
+          <TextBlock Text="Github:  " />
+          <local:MyTextButton Text="https://github.com/Light-Beacon/PCL2-NewsHomepage" EventType="打开网页" EventData="https://github.com/Light-Beacon/PCL2-NewsHomepage" ToolTip="点击打开Github" />
+        </StackPanel>
+        <StackPanel Margin="0,10,0,0" Orientation="Horizontal">
+          <TextBlock Text="无特殊声明本主页采用 " />
+          <local:MyTextButton Text="CC BY-NC-SA 4.0" EventType="打开网页" EventData="https://creativecommons.org/licenses/by-nc-sa/4.0/ " />
+          <TextBlock Text=" 授权。" />
+        </StackPanel>
+      </StackPanel>
+    </Border>
+  </StackPanel>
 </StackPanel>

BIN
newsimgs/1_20/22w44a.png