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- <!--
- ___ ___
- /\_ \ /'___`\
- _____ ___\//\ \ /\_\ /\ \ ___ __ __ __ __ ____
- /\ '__`\ /'___\\ \ \ \/_/// /__ /' _ `\ /'__`\/\ \/\ \/\ \ /',__\
- \ \ \L\ \/\ \__/ \_\ \_ // /_\ \ /\ \/\ \/\ __/\ \ \_/ \_/ \/\__, `\
- \ \ ,__/\ \____\/\____\/\______/ \ \_\ \_\ \____\\ \___x___/'\/\____/
- \ \ \/ \/____/\/____/\/_____/ \/_/\/_/\/____/ \/__//__/ \/___/
- \ \_\
- \/_/
- __
- /\ \
- \ \ \___ ___ ___ ___ __ _____ __ __ __
- \ \ _ `\ / __`\ /' __` __`\ /'__`\ /\ '__`\ /'__`\ /'_ `\ /'__`\
- \ \ \ \ \/\ \L\ \/\ \/\ \/\ \/\ __/ \ \ \L\ \/\ \L\.\_/\ \L\ \/\ __/
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- \/_/\/_/\/___/ \/_/\/_/\/_/\/____/ \ \ \/ \/__/\/_/\/___L\ \/____/
- \ \_\ /\____/
- \/_/ \_/__/
- **PCL2新闻主页**
- By: Light Beacon(最亮的信标)
- 维护:最亮的信标(Light Beacon)、空辰KC
- 订阅地址:https://news.bugjump.net
- 仓库:https://github.com/Light-Beacon/PCL2-NewsHomepage
- 协议:CC BY-NC-SA 4.0
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- <TextBlock Style="{StaticResource ListItem}" Text=" 当生物完全在你之下或在你之上,它无法触及你" />
- <Ellipse />
- <TextBlock Style="{StaticResource ListItem}" Text=" 当你骑乘在一个中等体型的生物上,比如一匹马上,你会受到小型生物伤害的保护,例如小僵尸" />
- <Ellipse />
- <TextBlock Style="{StaticResource ListItem}" Text=" 当你骑乘在一个体型高的生物上时,比如在骆驼上,你会受到基础型生物伤害的保护,例如僵尸" />
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- <TextBlock Style="{StaticResource ListItem}" Text=" 同时,劫掠兽不再会透过几个方块厚的墙攻击到你" />
- <Ellipse />
- <TextBlock Style="{StaticResource ListItem}" Text=" 然而,你要逃离末影人的话需要至少离地面三格高,不再是之前的1.5格" />
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- <TextBlock Style="{StaticResource ListItem}" Text=" 如果你的头在范围内的话,生物能够在其碰撞箱底部攻击你 (译者注:就是你要修脚怪物可能会踢到你)" />
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- <TextBlock Style="{StaticResource ListItem}" Text=" 建造敌对生物陷阱可能需要有所调整以确保其安全" />
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- <TextBlock Style="{StaticResource ListItem}" Text=" 在载入服务器世界的早期,游戏现在会直接呈现出世界,而不是一直处于加载屏幕" />
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- <TextBlock Style="{StaticResource ListItem}" Text=" 极低带宽的客户端不再出现加载世界时连接超时的情况" />
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- <TextBlock Style="{StaticResource ListItem}" Text=" 低带宽连接的客户端也可以在加载区块的同时与世界交互" />
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- <TextBlock Style="{StaticResource ListItem}" Text=" 紫颂花不再能提供方块悬挂或摆放的支撑面" />
- <Ellipse />
- <TextBlock Style="{StaticResource ListItem}" Text=" 更新了制图师售卖的探险家地图上结构的标记" />
- <Ellipse />
- <TextBlock Style="{StaticResource ListItem}" Text=" 当村民打开新的交易时,这些交易在 UI 中的顺序现在总是随机的,而不再偶尔出现顺序确定的情况" />
- <Ellipse />
- <TextBlock Style="{StaticResource ListItem}" Text=" 用户界面内文本框的大小现总与按钮的大小相一致" />
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- <TextBlock Text="村民交易平衡性调整" Style="{StaticResource h3}" />
- <TextBlock Text="此快照调整了流浪商人和图书管理员的交易,可以通过特性开关启用。如果你想测试新的交易,就必须在创建新世界时在实验菜单中打开。" Margin="20,5,0,5" />
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- <TextBlock Text="在这次更改之前,玩家可以从任意图书管理员处获得任意附魔书。新手级别的图书管理员就可以出售游戏中最好的附魔书了!对于一些玩家来说,这个特性过于随机,同时在让村民交易与附魔台附魔和结构中搜索相比过于方便。" Margin="20,5,0,5" />
- <TextBlock Text="在全新的规则下,不同生物群系的图书管理员将出售不同的附魔书,而且每个群系都会有一个独特的附魔书,且只会被该群系村庄里的大师级图书管理员出售。" Margin="20,5,0,5" />
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- <TextBlock Style="{StaticResource ListItem}" Text=" 不同生物群系的图书管理员现在会出售不同的附魔书" />
- <Ellipse />
- <TextBlock Style="{StaticResource ListItem}" Text=" 个群系都分配了一个特殊的附魔书,只有拥有满经验的大师图书管理员才能出售" />
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- <TextBlock Style="{StaticResource ListItem}" Text=" 这意味着玩家必须到达全部七个群系才能获得全部附魔书" />
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- <TextBlock Style="{StaticResource ListItem}" Text=" 有两个特殊群系,在这些群系中村庄不会自然生成" />
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- <TextBlock Style="{StaticResource ListItem}" Text=" 玩家需要自行搭建村庄来获取这些交易!" />
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- <Ellipse />
- <TextBlock Style="{StaticResource ListItem}" Text=" 一些附魔书已从村民交易中移除,必须要通过其他渠道才能找到" />
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- <TextBlock Text="制图师村民" Style="{StaticResource h3}" />
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- <Ellipse />
- <TextBlock Style="{StaticResource ListItem}" Text=" 现在来自不同群系的制图师村民会售卖不同的生物群系和村庄地图" />
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- <Image Source="制图师交易表格.png “制图师交易表格(图源:斯乌)”" Margin="10,0,10,0" MaxHeight="500" />
- <TextBlock Text="盔甲匠村民" Style="{StaticResource h3}" />
- <StackPanel Style="{StaticResource ListStyle}">
- <Ellipse />
- <TextBlock Style="{StaticResource ListItem}" Text=" 现在在盔甲匠购买钻石盔甲需要提供钻石" />
- <Ellipse />
- <TextBlock Style="{StaticResource ListItem}" Text=" 大多数大师级的盔甲匠会提供高价收购铁块" />
- <Ellipse />
- <TextBlock Style="{StaticResource ListItem}" Text=" 锁链盔甲现在能由丛林和沼泽的盔甲匠出售" />
- <Ellipse />
- <TextBlock Style="{StaticResource ListItem}" Text=" 热带草原的盔甲匠会低价出售有诅咒附魔的钻石盔甲" />
- <Ellipse />
- <TextBlock Style="{StaticResource ListItem}" Text=" 针叶林的盔甲匠能够交换你的钻石盔甲到其他种类的钻石盔甲" />
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- <!-- 由 新闻主页构建器 生成,生成时间:2023/9/30 14:11:28 -->
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