Minimal.xaml 45 KB

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  1. <StackPanel Margin="0,-10,0,0"
  2. xmlns:sys="clr-namespace:System;assembly=mscorlib"
  3. xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
  4. xmlns:local="clr-namespace:PCL;assembly=Plain Craft Launcher 2">
  5. <StackPanel.Triggers>
  6. </StackPanel.Triggers>
  7. <StackPanel.Resources>
  8. <Style TargetType="ListItem"><Setter Property="Foreground" Value="{DynamicResource ColorBrush1}"/><Setter Property="Margin" Value="0,4"/></Style>
  9. <Style TargetType="List"><Setter Property="Foreground" Value="{DynamicResource ColorBrush3}"/><Setter Property="Margin" Value="20,6,0,6"/><Setter Property="MarkerStyle" Value="1"/><Setter Property="Padding" Value="0"/></Style>
  10. <Style TargetType="Paragraph"><Setter Property="LineHeight" Value="12"/><Setter Property="TextIndent" Value="0"/><Setter Property="Margin" Value="0,8"/></Style>
  11. <Style TargetType="TextBlock"><Setter Property="TextWrapping" Value="Wrap"/><Setter Property="HorizontalAlignment" Value="Left"/><Setter Property="FontSize" Value="14"/><Setter Property="Foreground" Value="{DynamicResource ColorBrush1}"/></Style>
  12. <Style TargetType="FlowDocument"><Setter Property="FontFamily" Value="Microsoft YaHei UI"/><Setter Property="FontSize" Value="14"/><Setter Property="TextAlignment" Value="Left"/><Setter Property="Foreground" Value="{DynamicResource ColorBrush1}"/></Style>
  13. <Style TargetType="FlowDocumentScrollViewer"><Setter Property="IsSelectionEnabled" Value="False"/><Setter Property="VerticalScrollBarVisibility" Value="Hidden"/><Setter Property="Margin" Value="0"/></Style>
  14. <Style x:Key="BlockCodeBorder" TargetType="Border"><Setter Property="Background" Value="{DynamicResource ColorBrush4}"/><Setter Property="Opacity" Value="0.8"/><Setter Property="CornerRadius" Value="5"/><Setter Property="Margin" Value="2"/></Style>
  15. <Style x:Key="ContentStack" TargetType="StackPanel"><Setter Property="Margin" Value="20,40,20,20"/></Style>
  16. <Style TargetType="TextBox" x:Key="BlockCode">
  17. <Setter Property="Foreground" Value="{DynamicResource ColorBrush1}" />
  18. <Setter Property="FontSize" Value="14" />
  19. <Setter Property="IsReadOnly" Value="True" />
  20. <Setter Property="FontFamily" Value="Consolas" />
  21. <Setter Property="Template">
  22. <Setter.Value>
  23. <ControlTemplate TargetType="TextBox">
  24. <Border Background="{DynamicResource ColorBrush7}" Opacity="0.8" BorderBrush="{DynamicResource ColorBrush4}" BorderThickness="0" CornerRadius="0,0,5,5" Padding="16,8,16,12">
  25. <ScrollViewer x:Name="PART_ContentHost" Focusable="false" HorizontalScrollBarVisibility="Hidden" VerticalScrollBarVisibility="Hidden" />
  26. </Border>
  27. </ControlTemplate>
  28. </Setter.Value>
  29. </Setter>
  30. </Style>
  31. <Style x:Key="H2" TargetType="Paragraph"><Setter Property="FontSize" Value="22"/><Setter Property="Margin" Value="0,10,0,5"/><Setter Property="FontWeight" Value="Bold"/><Setter Property="Foreground" Value="{DynamicResource ColorBrush3}"/></Style>
  32. <Style x:Key="Lp" TargetType="Paragraph"><Setter Property="LineHeight" Value="16"/><Setter Property="TextIndent" Value="0"/></Style>
  33. <Style TargetType="TextBox" x:Key="InlineCode">
  34. <Setter Property="FontSize" Value="14" />
  35. <Setter Property="IsReadOnly" Value="True" />
  36. <Setter Property="Margin" Value="2,0,2,-4" />
  37. <Setter Property="FontFamily" Value="Consolas" />
  38. <Setter Property="Foreground" Value="{DynamicResource ColorBrush1}" />
  39. <Setter Property="Height" Value="18" />
  40. <Setter Property="Template">
  41. <Setter.Value>
  42. <ControlTemplate TargetType="TextBox">
  43. <Border Background="{DynamicResource ColorBrush6}" Opacity="0.9" BorderBrush="{DynamicResource ColorBrush4}" BorderThickness="0" CornerRadius="5" Padding="4,0.2">
  44. <ScrollViewer x:Name="PART_ContentHost" Focusable="false" HorizontalScrollBarVisibility="Hidden" VerticalScrollBarVisibility="Hidden" />
  45. </Border>
  46. <ControlTemplate.Triggers>
  47. </ControlTemplate.Triggers>
  48. </ControlTemplate>
  49. </Setter.Value>
  50. </Setter>
  51. </Style>
  52. <Style x:Key="H4" TargetType="Paragraph"><Setter Property="FontSize" Value="16"/><Setter Property="Margin" Value="0,10,0,1"/><Setter Property="FontWeight" Value="Bold"/><Setter Property="Foreground" Value="{DynamicResource ColorBrush4}"/></Style>
  53. <Style x:Key="Card" TargetType="local:MyCard"><Setter Property="Margin" Value="0,5"/></Style>
  54. <Style x:Key="H5" TargetType="Paragraph"><Setter Property="FontSize" Value="14"/><Setter Property="Margin" Value="0,8,0,1"/><Setter Property="Foreground" Value="{DynamicResource ColorBrush4}"/></Style>
  55. <Style x:Key="H3" TargetType="Paragraph"><Setter Property="FontSize" Value="18"/><Setter Property="Margin" Value="0,10,0,3"/><Setter Property="FontWeight" Value="Bold"/><Setter Property="Foreground" Value="{DynamicResource ColorBrush4}"/></Style>
  56. </StackPanel.Resources>
  57. <local:MyCard Title="最新快照版 - 25w35a" CanSwap="True" IsSwapped="false" Style="{StaticResource Card}" >
  58. <StackPanel Style="{StaticResource ContentStack}">
  59. <FlowDocumentScrollViewer >
  60. <FlowDocument>
  61. <Paragraph Style="{StaticResource H2}">新特性</Paragraph><List>
  62. <ListItem><Paragraph Style="{StaticResource Lp}">增加了对哈利奇地方语言的支持 <Italic>(译者注:哈利奇是乌克兰的一个城市)</Italic></Paragraph></ListItem>
  63. <ListItem><Paragraph Style="{StaticResource Lp}">增加了 Minecraft 服务端管理协议</Paragraph></ListItem>
  64. </List><Paragraph Style="{StaticResource H3}">Minecraft 服务端管理协议(MSMP)</Paragraph><Paragraph>增加了一个服务器管理 API (JSON-RPC over WebSocket) 用于专用服务器</Paragraph><List>
  65. <ListItem><Paragraph>此 API 默认禁用,可以由服务器 properties 文件启用</Paragraph></ListItem>
  66. <ListItem><Paragraph><TextBox Style="{StaticResource InlineCode}">management-server-enabled=true</TextBox></Paragraph></ListItem>
  67. <ListItem><Paragraph Style="{StaticResource Lp}"><TextBox Style="{StaticResource InlineCode}">management-server-host=localhost</TextBox></Paragraph></ListItem>
  68. <ListItem><Paragraph><TextBox Style="{StaticResource InlineCode}">management-server-port=25585</TextBox></Paragraph></ListItem>
  69. <ListItem><Paragraph>当启用时 API 可以通过 <TextBox Style="{StaticResource InlineCode}">ws://&lt;management-server-host&gt;:&lt;management-server-port&gt;</TextBox> 访问</Paragraph></ListItem>
  70. <ListItem><Paragraph Style="{StaticResource Lp}">支持查询以及更新服务器状态(玩家、白名单、操作员、设置、游戏规则)</Paragraph></ListItem>
  71. <ListItem><Paragraph Style="{StaticResource Lp}">在状态更改时发送通知 (e.g. 如玩家加入、游戏规则更新)</Paragraph></ListItem>
  72. <ListItem><Paragraph Style="{StaticResource Lp}">调用 <TextBox Style="{StaticResource InlineCode}">{}{&quot;id&quot;:1,&quot;method&quot;:&quot;rpc.discover&quot;}</TextBox> 返回一个包含了当前运行的服务器支持的方法以及通知的 API schema</Paragraph></ListItem>
  73. <ListItem><Paragraph Style="{StaticResource Lp}">数据生成器在报告输出文件夹中提供一个 API schema (<TextBox Style="{StaticResource InlineCode}">json-rpc-api-schema.json</TextBox>) 反映了 <TextBox Style="{StaticResource InlineCode}">rpc.discover</TextBox> 方法返回的内容</Paragraph></ListItem>
  74. <ListItem><Paragraph Style="{StaticResource Lp}">API 遵守 <Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://www.jsonrpc.org/specification">JSON-RPC 2.0 规范</local:MyTextButton></Underline></Paragraph></ListItem>
  75. <ListItem><Paragraph Style="{StaticResource Lp}">使用带有命名空间的方法,并且保留的命名空间为 <TextBox Style="{StaticResource InlineCode}">minecraft</TextBox> (如:<TextBox Style="{StaticResource InlineCode}">minecraft:players</TextBox>,<TextBox Style="{StaticResource InlineCode}">minecraft:allowlist/add</TextBox>)以及 <TextBox Style="{StaticResource InlineCode}">notification</TextBox> (如 <TextBox Style="{StaticResource InlineCode}">notification:players/joined</TextBox>)</Paragraph></ListItem>
  76. <ListItem><Paragraph Style="{StaticResource Lp}">可以使用自定义命名空间以及额外方法进行扩展</Paragraph></ListItem>
  77. <ListItem><Paragraph Style="{StaticResource Lp}">核心方法组: 玩家、白名单、操作员、服务器(保存、停止)、服务器设置、游戏规则</Paragraph></ListItem>
  78. <ListItem><Paragraph Style="{StaticResource Lp}">方法调用示例:</Paragraph></ListItem>
  79. <ListItem><Paragraph Style="{StaticResource Lp}">请求:</Paragraph></ListItem>
  80. </List><BlockUIContainer>
  81. <Border Style="{StaticResource BlockCodeBorder}" >
  82. <StackPanel Margin="0,2,0,0">
  83. <TextBlock Foreground="White" FontSize="14" Text="JSON" Margin="10,4"/>
  84. <TextBox Style="{StaticResource BlockCode}" Text="{}{&#x000A; &quot;method&quot;: &quot;minecraft:allowlist/add&quot;,&#x000A; &quot;id&quot;: 1,&#x000A; &quot;params&quot;: [ [{}{ &quot;name&quot;: &quot;jeb_&quot; }] ]&#x000A;}"/>
  85. </StackPanel>
  86. </Border>
  87. </BlockUIContainer><List>
  88. <ListItem><Paragraph Style="{StaticResource Lp}">响应:</Paragraph></ListItem>
  89. </List><BlockUIContainer>
  90. <Border Style="{StaticResource BlockCodeBorder}" >
  91. <StackPanel Margin="0,2,0,0">
  92. <TextBlock Foreground="White" FontSize="14" Text="JSON" Margin="10,4"/>
  93. <TextBox Style="{StaticResource BlockCode}" Text="{}{&#x000A; &quot;jsonrpc&quot;: &quot;2.0&quot;,&#x000A; &quot;id&quot;: 1,&#x000A; &quot;result&quot;: [{}{ &quot;id&quot;: &quot;853c80ef-3c37-49fd-aa49-938b674adae6&quot;, &quot;name&quot;: &quot;jeb_&quot; }]&#x000A;}"/>
  94. </StackPanel>
  95. </Border>
  96. </BlockUIContainer><List>
  97. <ListItem><Paragraph Style="{StaticResource Lp}">通知示例:</Paragraph></ListItem>
  98. </List><BlockUIContainer>
  99. <Border Style="{StaticResource BlockCodeBorder}" >
  100. <StackPanel Margin="0,2,0,0">
  101. <TextBlock Foreground="White" FontSize="14" Text="JSON" Margin="10,4"/>
  102. <TextBox Style="{StaticResource BlockCode}" Text="{}{&#x000A; &quot;jsonrpc&quot;: &quot;2.0&quot;,&#x000A; &quot;method&quot;: &quot;notification:players/joined&quot;,&#x000A; &quot;params&quot;: [{}{ &quot;id&quot;: &quot;853c80ef-3c37-49fd-aa49-938b674adae6&quot;, &quot;name&quot;: &quot;jeb_&quot; }]&#x000A;}"/>
  103. </StackPanel>
  104. </Border>
  105. </BlockUIContainer><List>
  106. <ListItem><Paragraph Style="{StaticResource Lp}">错误示例:</Paragraph></ListItem>
  107. <ListItem><Paragraph Style="{StaticResource Lp}">请求: <TextBox Style="{StaticResource InlineCode}">{}{&quot;method&quot;: &quot;minecraft:foo/bar&quot;,&quot;id&quot;: 1}</TextBox></Paragraph></ListItem>
  108. <ListItem><Paragraph Style="{StaticResource Lp}">响应:</Paragraph></ListItem>
  109. </List><BlockUIContainer>
  110. <Border Style="{StaticResource BlockCodeBorder}" >
  111. <StackPanel Margin="0,2,0,0">
  112. <TextBlock Foreground="White" FontSize="14" Text="JSON" Margin="10,4"/>
  113. <TextBox Style="{StaticResource BlockCode}" Text="{}{&#x000A; &quot;jsonrpc&quot;: &quot;2.0&quot;,&#x000A; &quot;id&quot;: 1,&#x000A; &quot;result&quot;: {}{&#x000A; &quot;jsonrpc&quot;: &quot;2.0&quot;,&#x000A; &quot;id&quot;: 1,&#x000A; &quot;error&quot;: {}{&#x000A; &quot;code&quot;: -32601,&#x000A; &quot;message&quot;: &quot;Method not found&quot;,&#x000A; &quot;data&quot;: &quot;Method not found: minecraft:foo/bar&quot;&#x000A; }&#x000A; }&#x000A;}"/>
  114. </StackPanel>
  115. </Border>
  116. </BlockUIContainer><List>
  117. <ListItem><Paragraph Style="{StaticResource Lp}">错误以及错误代码遵守 <Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://www.jsonrpc.org/specification#error_object">JSON-RPC 2.0 错误对象格式</local:MyTextButton></Underline><Italic>(译者注:并未完全遵守,见 <Underline><local:MyTextButton Margin="0,0,0,-2" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC/issues/MC-301531">MC-301531</local:MyTextButton></Underline>)</Italic></Paragraph></ListItem>
  118. </List><Paragraph Style="{StaticResource H2}">更改</Paragraph><Paragraph Style="{StaticResource H3}">UI</Paragraph><List>
  119. <ListItem><Paragraph Style="{StaticResource Lp}">当添加一个新的服务器到服务器列表时,名称不再预填充。当名称留空时使用默认名称。</Paragraph></ListItem>
  120. <ListItem><Paragraph Style="{StaticResource Lp}">更多文本输入框现在支持使用鼠标拖拽选择文字</Paragraph></ListItem>
  121. </List><Paragraph Style="{StaticResource H4}">鼠标指针</Paragraph><List>
  122. <ListItem><Paragraph Style="{StaticResource Lp}">一些 UI 组件现在会更改鼠标指针的形状</Paragraph></ListItem>
  123. <ListItem><Paragraph Style="{StaticResource Lp}">例如: 文本输入框、数字滑块、按钮、滚动栏</Paragraph></ListItem>
  124. <ListItem><Paragraph Style="{StaticResource Lp}">此外,字符标签可点击的部分(如链接)现在会将指针改为 “手” 状</Paragraph></ListItem>
  125. <ListItem><Paragraph Style="{StaticResource Lp}">这项特性现在可以通过在 &quot;鼠标设置&quot; 的 &quot;允许光标变化&quot; 菜单中更改</Paragraph></ListItem>
  126. </List><Paragraph Style="{StaticResource H3}">对方块、物品以及实体的微调</Paragraph><List>
  127. <ListItem><Paragraph Style="{StaticResource Lp}">铜傀儡的碰撞箱微调</Paragraph></ListItem>
  128. <ListItem><Paragraph Style="{StaticResource Lp}">现在碰撞箱是 0.98 格高,以可以寻路通过一格高的空间</Paragraph></ListItem>
  129. <ListItem><Paragraph Style="{StaticResource Lp}">在生成铜傀儡时创建的铜箱子现在与附近的其它铜箱子正常连接</Paragraph></ListItem>
  130. <ListItem><Paragraph Style="{StaticResource Lp}">铜傀儡现在使用鞍装备槽放置在其避雷针顶上的方块</Paragraph></ListItem>
  131. <ListItem><Paragraph Style="{StaticResource Lp}">其头装备槽现在与正常的头装备槽一样,类似于人型生物</Paragraph></ListItem>
  132. </List><Paragraph Style="{StaticResource H2}">技术性更改</Paragraph><List>
  133. <ListItem><Paragraph Style="{StaticResource Lp}">数据包版本现在为 85.0</Paragraph></ListItem>
  134. <ListItem><Paragraph Style="{StaticResource Lp}">资源包版本现在为 67.0</Paragraph></ListItem>
  135. </List><Paragraph Style="{StaticResource H3}">服务器 Properties</Paragraph><Paragraph>因使用了一些新游戏规则,一些服务器 properties 的被移除,以允许在服务器运行时更改这些设置。</Paragraph><List>
  136. <ListItem><Paragraph Style="{StaticResource Lp}">因使用新游戏规则,移除了服务器 property <TextBox Style="{StaticResource InlineCode}">allow-nether</TextBox></Paragraph></ListItem>
  137. <ListItem><Paragraph Style="{StaticResource Lp}">因使用新游戏规则,移除了服务器 property <TextBox Style="{StaticResource InlineCode}">spawn-monster</TextBox></Paragraph></ListItem>
  138. <ListItem><Paragraph Style="{StaticResource Lp}">因使用新游戏规则,移除了服务器 property <TextBox Style="{StaticResource InlineCode}">enable-command-block</TextBox></Paragraph></ListItem>
  139. <ListItem><Paragraph Style="{StaticResource Lp}">因使用新游戏规则,移除了服务器 property <TextBox Style="{StaticResource InlineCode}">pvp</TextBox></Paragraph></ListItem>
  140. <ListItem><Paragraph Style="{StaticResource Lp}">增加了服务器 property <TextBox Style="{StaticResource InlineCode}">management-server-enabled</TextBox> 以控制服务器是否启用 Minecraft 服务端管理协议</Paragraph></ListItem>
  141. <ListItem><Paragraph Style="{StaticResource Lp}">默认为 <TextBox Style="{StaticResource InlineCode}">false</TextBox></Paragraph></ListItem>
  142. <ListItem><Paragraph Style="{StaticResource Lp}">增加了服务器 property <TextBox Style="{StaticResource InlineCode}">management-server-port</TextBox> 以控制服务器 Minecraft 服务端管理协议的端口</Paragraph></ListItem>
  143. <ListItem><Paragraph Style="{StaticResource Lp}">默认为 <TextBox Style="{StaticResource InlineCode}">25585</TextBox></Paragraph></ListItem>
  144. <ListItem><Paragraph Style="{StaticResource Lp}">增加了服务器 property <TextBox Style="{StaticResource InlineCode}">management-server-host</TextBox> 以控制服务器 Minecraft 服务端管理协议的主机</Paragraph></ListItem>
  145. <ListItem><Paragraph Style="{StaticResource Lp}">默认为 <TextBox Style="{StaticResource InlineCode}">localhost</TextBox></Paragraph></ListItem>
  146. <ListItem><Paragraph Style="{StaticResource Lp}">增加了服务器 property <TextBox Style="{StaticResource InlineCode}">status-heartbeat-interval</TextBox> 以控制服务器发送通知到连接的客户端的时间间隔</Paragraph></ListItem>
  147. <ListItem><Paragraph Style="{StaticResource Lp}">默认为 0,意味着被禁用</Paragraph></ListItem>
  148. </List><Paragraph Style="{StaticResource H2}">数据包版本 85.0</Paragraph><List>
  149. <ListItem><Paragraph Style="{StaticResource Lp}"><TextBox Style="{StaticResource InlineCode}">chain</TextBox> 重命名为 <TextBox Style="{StaticResource InlineCode}">iron_chain</TextBox></Paragraph></ListItem>
  150. </List><Paragraph Style="{StaticResource H3}">游戏规则</Paragraph><List>
  151. <ListItem><Paragraph Style="{StaticResource Lp}">增加了 <TextBox Style="{StaticResource InlineCode}">pvp</TextBox> 游戏规则控制,以控制玩家是否可以对其它玩家造成伤害</Paragraph></ListItem>
  152. <ListItem><Paragraph Style="{StaticResource Lp}">默认为 <TextBox Style="{StaticResource InlineCode}">true</TextBox></Paragraph></ListItem>
  153. <ListItem><Paragraph Style="{StaticResource Lp}">增加了 <TextBox Style="{StaticResource InlineCode}">allowEnteringNetherUsingPortals</TextBox> 游戏规则以控制下界是否可以通过传送门进入</Paragraph></ListItem>
  154. <ListItem><Paragraph Style="{StaticResource Lp}">默认为 <TextBox Style="{StaticResource InlineCode}">true</TextBox></Paragraph></ListItem>
  155. <ListItem><Paragraph Style="{StaticResource Lp}">增加了 <TextBox Style="{StaticResource InlineCode}">spawnMonsters</TextBox> 游戏规则以控制怪物是否自然生成</Paragraph></ListItem>
  156. <ListItem><Paragraph Style="{StaticResource Lp}">默认为 <TextBox Style="{StaticResource InlineCode}">true</TextBox></Paragraph></ListItem>
  157. <ListItem><Paragraph Style="{StaticResource Lp}">增加了 <TextBox Style="{StaticResource InlineCode}">enableCommandBlocks</TextBox> 游戏规则以控制命令方块是否启用</Paragraph></ListItem>
  158. <ListItem><Paragraph Style="{StaticResource Lp}">默认为 <TextBox Style="{StaticResource InlineCode}">true</TextBox></Paragraph></ListItem>
  159. </List><Paragraph Style="{StaticResource H3}">文本渲染</Paragraph><Paragraph Style="{StaticResource H4}"><TextBox Style="{StaticResource InlineCode}">object</TextBox> 文本组件</Paragraph><List>
  160. <ListItem><Paragraph Style="{StaticResource Lp}">更新了该组件以支持显示其它非字符对象作为文本的一部分</Paragraph></ListItem>
  161. <ListItem><Paragraph>新格式:</Paragraph></ListItem>
  162. <ListItem><Paragraph><TextBox Style="{StaticResource InlineCode}">object</TextBox>: 对象的类型,字符串,值见下方</Paragraph></ListItem>
  163. <ListItem><Paragraph><TextBox Style="{StaticResource InlineCode}">&lt;type-specific&gt;</TextBox>: 由对象类型决定的可选字段</Paragraph></ListItem>
  164. <ListItem><Paragraph>与 <TextBox Style="{StaticResource InlineCode}">nbt</TextBox> 文本组件相似,<TextBox Style="{StaticResource InlineCode}">object</TextBox> 字段可以省略</Paragraph></ListItem>
  165. <ListItem><Paragraph Style="{StaticResource Lp}">然而,为了检查错误,我们推荐提供</Paragraph></ListItem>
  166. </List><Paragraph Style="{StaticResource H5}"><TextBox Style="{StaticResource InlineCode}">atlas</TextBox> 对象类型</Paragraph><List>
  167. <ListItem><Paragraph Style="{StaticResource Lp}">与之前 <TextBox Style="{StaticResource InlineCode}">object</TextBox> 组件有相同的行为,但是现在其分离为一个对象类型</Paragraph></ListItem>
  168. <ListItem><Paragraph Style="{StaticResource Lp}">与之前使用相同的格式</Paragraph></ListItem>
  169. </List><Paragraph Style="{StaticResource H5}"><TextBox Style="{StaticResource InlineCode}">player</TextBox> 对象类型</Paragraph><List>
  170. <ListItem><Paragraph Style="{StaticResource Lp}">渲染玩家的头</Paragraph></ListItem>
  171. <ListItem><Paragraph Style="{StaticResource Lp}">如果提供了部分档案,皮肤会被与 <TextBox Style="{StaticResource InlineCode}">minecraft:profile</TextBox> 组件在玩家的头上以相同的方式解析</Paragraph></ListItem>
  172. <ListItem><Paragraph Style="{StaticResource Lp}">格式:</Paragraph></ListItem>
  173. <ListItem><Paragraph Style="{StaticResource Lp}"><TextBox Style="{StaticResource InlineCode}">player</TextBox>: 玩家档案</Paragraph><List>
  174. <ListItem><Paragraph Style="{StaticResource Lp}"><TextBox Style="{StaticResource InlineCode}">name</TextBox>:玩家名称,可选字符串</Paragraph></ListItem>
  175. <ListItem><Paragraph Style="{StaticResource Lp}"><TextBox Style="{StaticResource InlineCode}">id</TextBox>: 玩家 UUID,可选的 UUID</Paragraph></ListItem>
  176. <ListItem><Paragraph Style="{StaticResource Lp}"><TextBox Style="{StaticResource InlineCode}">properties</TextBox>: 档案属性,可选的映射</Paragraph></ListItem>
  177. </List></ListItem>
  178. <ListItem><Paragraph Style="{StaticResource Lp}"><TextBox Style="{StaticResource InlineCode}">hat</TextBox>: 控制是否渲染帽子层,布尔值,默认为 <TextBox Style="{StaticResource InlineCode}">false</TextBox></Paragraph></ListItem>
  179. </List><Paragraph Style="{StaticResource H3}">配方</Paragraph><List>
  180. <ListItem><Paragraph Style="{StaticResource Lp}">悬挂告示牌现在可以使用铁链合成</Paragraph></ListItem>
  181. </List><Paragraph Style="{StaticResource H2}">资源包版本 67.0</Paragraph><Paragraph Style="{StaticResource H3}">方块精灵图</Paragraph><Paragraph>重命名了以下方块精灵图:</Paragraph><List>
  182. <ListItem><Paragraph Style="{StaticResource Lp}"><TextBox Style="{StaticResource InlineCode}">chain</TextBox> 重命名为 <TextBox Style="{StaticResource InlineCode}">iron_chain</TextBox></Paragraph></ListItem>
  183. </List><Paragraph Style="{StaticResource H3}">物品精灵图</Paragraph><Paragraph>重命名了以下物品精灵图:</Paragraph><List>
  184. <ListItem><Paragraph Style="{StaticResource Lp}"><TextBox Style="{StaticResource InlineCode}">chain</TextBox> 重命名为 <TextBox Style="{StaticResource InlineCode}">iron_chain</TextBox></Paragraph></ListItem>
  185. </List><Paragraph Style="{StaticResource H2}">25W35A 修复的漏洞</Paragraph><List>
  186. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-278550">MC-278550</local:MyTextButton></Underline> - While flying in creative or spectator mode, the surface of water can prevent you from sprinting</Paragraph></ListItem>
  187. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-297126">MC-297126</local:MyTextButton></Underline> - &quot;Failed to read field...&quot; error spam when upgrading a 25w15a or 25w16a world</Paragraph></ListItem>
  188. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300044">MC-300044</local:MyTextButton></Underline> - Z-fighting occurs when the heads of copper golems intersect their bodies</Paragraph></ListItem>
  189. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300049">MC-300049</local:MyTextButton></Underline> - The debug text is rendered on top of the debug options</Paragraph></ListItem>
  190. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300054">MC-300054</local:MyTextButton></Underline> - Double oxidized copper chest texture UV is missing pixels</Paragraph></ListItem>
  191. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300067">MC-300067</local:MyTextButton></Underline> - Copper golems continue their chest searching animations while dying</Paragraph></ListItem>
  192. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300074">MC-300074</local:MyTextButton></Underline> - No particles are produced when scraping oxidation off copper golems</Paragraph></ListItem>
  193. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300077">MC-300077</local:MyTextButton></Underline> - Copper golems can interact with chests diagonally through solid blocks</Paragraph></ListItem>
  194. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300089">MC-300089</local:MyTextButton></Underline> - Chests sometimes get stuck in inverted states after being interacted with by copper golems</Paragraph></ListItem>
  195. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300102">MC-300102</local:MyTextButton></Underline> - Shelves float when held in the player&apos;s hand in third person</Paragraph></ListItem>
  196. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300103">MC-300103</local:MyTextButton></Underline> - Removing items from a shelf uses the &quot;Item placed&quot; caption</Paragraph></ListItem>
  197. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300119">MC-300119</local:MyTextButton></Underline> - Copper golems don’t always avoid dangerous blocks when pathfinding to chests</Paragraph></ListItem>
  198. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300124">MC-300124</local:MyTextButton></Underline> - All the oxidation states of the lightning rod are listed in the redstone tab of the creative inventory</Paragraph></ListItem>
  199. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300129">MC-300129</local:MyTextButton></Underline> - Copper golems can&apos;t put items into chests above them</Paragraph></ListItem>
  200. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300173">MC-300173</local:MyTextButton></Underline> - The Copper Chest textures&apos; diagonal glint direction doesn&apos;t match the large chest variants&apos; on some sides</Paragraph></ListItem>
  201. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300229">MC-300229</local:MyTextButton></Underline> - Z-fighting on antenna when putting certain blocks above a copper golem statue</Paragraph></ListItem>
  202. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300267">MC-300267</local:MyTextButton></Underline> - The miniature mobs inside spawners and trial spawners are sometimes lit incorrectly</Paragraph></ListItem>
  203. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300301">MC-300301</local:MyTextButton></Underline> - Shelves produce unusually high-resolution particles due to having a 32x32 texture</Paragraph></ListItem>
  204. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300304">MC-300304</local:MyTextButton></Underline> - Comparators can stay active when measuring the pose of a copper golem statue block which is revived</Paragraph></ListItem>
  205. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300462">MC-300462</local:MyTextButton></Underline> - Copper golems attached to leads still attempt to pathfind toward chests</Paragraph></ListItem>
  206. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300501">MC-300501</local:MyTextButton></Underline> - Variants of copper chests are not included in the &quot;Redstone Blocks&quot; tab in the creative inventory whereas normal chests are</Paragraph></ListItem>
  207. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300568">MC-300568</local:MyTextButton></Underline> - Copper golems don&apos;t open chests if given room to walk about</Paragraph></ListItem>
  208. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300688">MC-300688</local:MyTextButton></Underline> - The iron chain&apos;s block/item ID is still &quot;chain&quot;</Paragraph></ListItem>
  209. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300703">MC-300703</local:MyTextButton></Underline> - The underside of double copper chests does not use a merged texture</Paragraph></ListItem>
  210. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300744">MC-300744</local:MyTextButton></Underline> - The copper and iron nuggets are inverted and arranged incorrectly in the Creative mode inventory</Paragraph></ListItem>
  211. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300762">MC-300762</local:MyTextButton></Underline> - Copper golems require at least 3 blocks of space above a chest to place anything</Paragraph></ListItem>
  212. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300797">MC-300797</local:MyTextButton></Underline> - The glowing effect causes entities to render incorrectly inside of inventories</Paragraph></ListItem>
  213. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300827">MC-300827</local:MyTextButton></Underline> - Pressing F3+Q in certain screens does not show help, despite F3 suggesting it</Paragraph></ListItem>
  214. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-300977">MC-300977</local:MyTextButton></Underline> - Clocks function in the recipe book/villager/crafter UI</Paragraph></ListItem>
  215. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-301023">MC-301023</local:MyTextButton></Underline> - When a warden applies the darkness effect to you, the chat interface, item bar, and items become dark</Paragraph></ListItem>
  216. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-301025">MC-301025</local:MyTextButton></Underline> - End flash purplish light saturation is affected by brightness values</Paragraph></ListItem>
  217. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-301026">MC-301026</local:MyTextButton></Underline> - End flash purplish light becomes extremely saturated when the player is affected by darkness</Paragraph></ListItem>
  218. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-301048">MC-301048</local:MyTextButton></Underline> - In the &quot;sitting&quot; pose, the copper statue’s rod becomes shorter</Paragraph></ListItem>
  219. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-301101">MC-301101</local:MyTextButton></Underline> - Certain similar blocks are positioned differently on copper golems&apos; heads</Paragraph></ListItem>
  220. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-301224">MC-301224</local:MyTextButton></Underline> - The first few stages of block cracks are not rendered on chests</Paragraph></ListItem>
  221. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-301225">MC-301225</local:MyTextButton></Underline> - Game crashes when quitting creating new world menu without other worlds created before</Paragraph></ListItem>
  222. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-301226">MC-301226</local:MyTextButton></Underline> - Block cracks no longer render on banners</Paragraph></ListItem>
  223. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-301228">MC-301228</local:MyTextButton></Underline> - Block cracks no longer render on heads and skulls</Paragraph></ListItem>
  224. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-301230">MC-301230</local:MyTextButton></Underline> -The word &quot;resolve&quot; is misspelled as &quot;resolved&quot; within the &quot;commands.profile_fetch.id.failure&quot; string</Paragraph></ListItem>
  225. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-301231">MC-301231</local:MyTextButton></Underline> - Enchanting table book animations are not independent</Paragraph></ListItem>
  226. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-301236">MC-301236</local:MyTextButton></Underline> - Enchantment glint is no longer visible on held tridents</Paragraph></ListItem>
  227. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-301242">MC-301242</local:MyTextButton></Underline> - Enchantment glint is no longer visible on shields</Paragraph></ListItem>
  228. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-301273">MC-301273</local:MyTextButton></Underline> - Clicking on the join server hover button now selects the server, unless any server is already selected</Paragraph></ListItem>
  229. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-301290">MC-301290</local:MyTextButton></Underline> - Game crashes when trying to render a glowing enchanted item</Paragraph></ListItem>
  230. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-301295">MC-301295</local:MyTextButton></Underline> - TTF font provider oversample increases width of characters</Paragraph></ListItem>
  231. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-301328">MC-301328</local:MyTextButton></Underline> - Glowing item entities briefly turn white upon pickup</Paragraph></ListItem>
  232. <ListItem><Paragraph Style="{StaticResource Lp}"><Underline><local:MyTextButton Margin="0,0,0,-3" EventType="打开网页" EventData="https://bugs.mojang.com/browse/MC-301339">MC-301339</local:MyTextButton></Underline> - Miniature mobs inside spawners always render fully lit</Paragraph></ListItem>
  233. </List>
  234. </FlowDocument>
  235. </FlowDocumentScrollViewer>
  236. <!--<StackPanel Margin="0,4,6,0" Orientation="Horizontal" HorizontalAlignment="Right" VerticalAlignment="Center">
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  238. </StackPanel> -->
  239. </StackPanel>
  240. </local:MyCard><local:MyCard Title="最新正式版 - 1.21.8" CanSwap="True" IsSwapped="True" Style="{StaticResource Card}" >
  241. <StackPanel Style="{StaticResource ContentStack}">
  242. <FlowDocumentScrollViewer >
  243. <FlowDocument>
  244. <Paragraph>修复了几个 Bug。</Paragraph>
  245. </FlowDocument>
  246. </FlowDocumentScrollViewer>
  247. <!--<StackPanel Margin="0,4,6,0" Orientation="Horizontal" HorizontalAlignment="Right" VerticalAlignment="Center">
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  250. </StackPanel>
  251. </local:MyCard><local:MyCard Margin="0,10,0,14">
  252. <Border BorderBrush="{DynamicResource ColorBrush3}" Margin="-0.6" CornerRadius="5" BorderThickness="0,0,0,4">
  253. <StackPanel>
  254. <Grid Margin="26,20,20,2">
  255. <StackPanel>
  256. <StackPanel VerticalAlignment="Center" Margin="0,0,0,4">
  257. <TextBlock FontSize="18" Foreground="{DynamicResource ColorBrush3}"><Bold>PCL2 新闻主页</Bold></TextBlock>
  258. <TextBlock FontSize="12" Foreground="{DynamicResource ColorBrush3}" Text="By:最亮的信标 | CC BY-NC-SA 4.0 | 最小版本"/>
  259. </StackPanel>
  260. <StackPanel Orientation="Horizontal" VerticalAlignment="Center" Margin="-8,4,0,10">
  261. <local:MyIconTextButton HorizontalAlignment="Left" Text="反馈" ToolTip="反馈新闻主页问题" EventType="打开网页"
  262. EventData="https://github.com/Light-Beacon/PCL2-NewsHomepage/issues/new/choose"
  263. LogoScale="1" Logo="M8 9.5a1.5 1.5 0 1 0 0-3 1.5 1.5 0 0 0 0 3z M8 0a8 8 0 1 1 0 16A8 8 0 0 1 8 0z M1.5 8a6.5 6.5 0 1 0 13 0 6.5 6.5 0 0 0-13 0z"/>
  264. <local:MyIconTextButton HorizontalAlignment="Left" Text="刷新" ToolTip="刷新新闻主页" EventType="刷新主页"
  265. LogoScale="0.9" Logo="M960 416V192l-73.056 73.056a447.712 447.712 0 0 0-373.6-201.088C265.92 63.968 65.312 264.544 65.312 512S265.92 960.032 513.344 960.032a448.064 448.064 0 0 0 415.232-279.488 38.368 38.368 0 1 0-71.136-28.896 371.36 371.36 0 0 1-344.096 231.584C308.32 883.232 142.112 717.024 142.112 512S308.32 140.768 513.344 140.768c132.448 0 251.936 70.08 318.016 179.84L736 416h224z"/>
  266. <local:MyIconTextButton HorizontalAlignment="Left" Text="GitHub" ToolTip="前往新闻主页 GitHub 页面" EventType="打开网页"
  267. EventData="https://github.com/Light-Beacon/PCL2-NewsHomepage"
  268. LogoScale="1" Logo="M512 42.666667A464.64 464.64 0 0 0 42.666667 502.186667 460.373333 460.373333 0 0 0 363.52 938.666667c23.466667 4.266667 32-9.813333 32-22.186667v-78.08c-130.56 27.733333-158.293333-61.44-158.293333-61.44a122.026667 122.026667 0 0 0-52.053334-67.413333c-42.666667-28.16 3.413333-27.733333 3.413334-27.733334a98.56 98.56 0 0 1 71.68 47.36 101.12 101.12 0 0 0 136.533333 37.973334 99.413333 99.413333 0 0 1 29.866667-61.44c-104.106667-11.52-213.333333-50.773333-213.333334-226.986667a177.066667 177.066667 0 0 1 47.36-124.16 161.28 161.28 0 0 1 4.693334-121.173333s39.68-12.373333 128 46.933333a455.68 455.68 0 0 1 234.666666 0c89.6-59.306667 128-46.933333 128-46.933333a161.28 161.28 0 0 1 4.693334 121.173333A177.066667 177.066667 0 0 1 810.666667 477.866667c0 176.64-110.08 215.466667-213.333334 226.986666a106.666667 106.666667 0 0 1 32 85.333334v125.866666c0 14.933333 8.533333 26.88 32 22.186667A460.8 460.8 0 0 0 981.333333 502.186667 464.64 464.64 0 0 0 512 42.666667"/>
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