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Merge branch 'master' of https://github.com/Hex-Dragon/GMTK2022

龙腾猫跃 4 lat temu
rodzic
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2ade7ee810
32 zmienionych plików z 72 dodań i 47 usunięć
  1. 28 6
      Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/SOURCEHANSANSCN-BOLD SDF.asset
  2. 4 4
      Assets/Resources/Dice/Dice.prefab
  3. 5 2
      Assets/Resources/Dice/DiceUI.cs
  4. BIN
      Assets/Resources/Dice/Images/die_bg.png
  5. 1 1
      Assets/Resources/Dice/Images/die_bg.png.meta
  6. BIN
      Assets/Resources/Dice/Images/die_cover_attack.png
  7. 1 1
      Assets/Resources/Dice/Images/die_cover_attack.png.meta
  8. BIN
      Assets/Resources/Dice/Images/die_cover_down.png
  9. 1 1
      Assets/Resources/Dice/Images/die_cover_down.png.meta
  10. BIN
      Assets/Resources/Dice/Images/die_cover_lefft.png
  11. 1 1
      Assets/Resources/Dice/Images/die_cover_lefft.png.meta
  12. BIN
      Assets/Resources/Dice/Images/die_cover_refresh.png
  13. 1 1
      Assets/Resources/Dice/Images/die_cover_refresh.png.meta
  14. BIN
      Assets/Resources/Dice/Images/die_cover_right.png
  15. 1 1
      Assets/Resources/Dice/Images/die_cover_right.png.meta
  16. BIN
      Assets/Resources/Dice/Images/die_cover_up.png
  17. 1 1
      Assets/Resources/Dice/Images/die_cover_up.png.meta
  18. BIN
      Assets/Resources/Dice/Images/die_face_a.png
  19. 1 1
      Assets/Resources/Dice/Images/die_face_a.png.meta
  20. BIN
      Assets/Resources/Dice/Images/die_face_d.png
  21. 1 1
      Assets/Resources/Dice/Images/die_face_d.png.meta
  22. BIN
      Assets/Resources/Dice/Images/die_face_lmb.png
  23. 1 1
      Assets/Resources/Dice/Images/die_face_lmb.png.meta
  24. BIN
      Assets/Resources/Dice/Images/die_face_rmb.png
  25. 1 1
      Assets/Resources/Dice/Images/die_face_rmb.png.meta
  26. BIN
      Assets/Resources/Dice/Images/die_face_s.png
  27. 1 1
      Assets/Resources/Dice/Images/die_face_s.png.meta
  28. BIN
      Assets/Resources/Dice/Images/die_face_w.png
  29. 1 1
      Assets/Resources/Dice/Images/die_face_w.png.meta
  30. BIN
      Assets/Resources/Map/Wall.png
  31. BIN
      Assets/Resources/UI/control_panel_bg.png
  32. 22 22
      Assets/Scenes/SceneMain.unity

Plik diff jest za duży
+ 28 - 6
Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/SOURCEHANSANSCN-BOLD SDF.asset


+ 4 - 4
Assets/Resources/Dice/Dice.prefab

@@ -79,7 +79,7 @@ SpriteRenderer:
   m_SortingLayer: 2
   m_SortingLayer: 2
   m_SortingOrder: 1000
   m_SortingOrder: 1000
   m_Sprite: {fileID: 21300000, guid: 99c4f3f06e1d0524b8adb53534e796b1, type: 3}
   m_Sprite: {fileID: 21300000, guid: 99c4f3f06e1d0524b8adb53534e796b1, type: 3}
-  m_Color: {r: 0.43529415, g: 0.3647059, b: 0.3137255, a: 1}
+  m_Color: {r: 0.62352943, g: 0.68235296, b: 0.7294118, a: 1}
   m_FlipX: 0
   m_FlipX: 0
   m_FlipY: 0
   m_FlipY: 0
   m_DrawMode: 0
   m_DrawMode: 0
@@ -127,7 +127,7 @@ BoxCollider2D:
   m_SpriteTilingProperty:
   m_SpriteTilingProperty:
     border: {x: 0, y: 0, z: 0, w: 0}
     border: {x: 0, y: 0, z: 0, w: 0}
     pivot: {x: 0.5, y: 0.5}
     pivot: {x: 0.5, y: 0.5}
-    oldSize: {x: 1.125, y: 1.125}
+    oldSize: {x: 1, y: 1}
     newSize: {x: 1, y: 1}
     newSize: {x: 1, y: 1}
     adaptiveTilingThreshold: 0.5
     adaptiveTilingThreshold: 0.5
     drawMode: 0
     drawMode: 0
@@ -224,7 +224,7 @@ SpriteRenderer:
   m_SortingLayer: 2
   m_SortingLayer: 2
   m_SortingOrder: 1001
   m_SortingOrder: 1001
   m_Sprite: {fileID: 0}
   m_Sprite: {fileID: 0}
-  m_Color: {r: 0.854902, g: 0.8235295, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_FlipX: 0
   m_FlipX: 0
   m_FlipY: 0
   m_FlipY: 0
   m_DrawMode: 0
   m_DrawMode: 0
@@ -308,7 +308,7 @@ SpriteRenderer:
   m_SortingLayer: 2
   m_SortingLayer: 2
   m_SortingOrder: 1001
   m_SortingOrder: 1001
   m_Sprite: {fileID: 21300000, guid: 34465e68ae881a140b4f4146cfab7c56, type: 3}
   m_Sprite: {fileID: 21300000, guid: 34465e68ae881a140b4f4146cfab7c56, type: 3}
-  m_Color: {r: 0.854902, g: 0.8235295, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_FlipX: 0
   m_FlipX: 0
   m_FlipY: 0
   m_FlipY: 0
   m_DrawMode: 0
   m_DrawMode: 0

+ 5 - 2
Assets/Resources/Dice/DiceUI.cs

@@ -28,8 +28,11 @@ public class DiceUI : MonoBehaviour {
     }
     }
     public void UpdateColor() {
     public void UpdateColor() {
         spriteBg.DOColor(isKeyDown ?
         spriteBg.DOColor(isKeyDown ?
-            new Color(49f / 255f, 38f / 255f, 31f / 255f, isDropped ? 0.3f : 1f) :
-            new Color(111f / 255f, 93f / 255f, 80f / 255f, isDropped ? 0.3f : 1f), 0.05f);
+            new Color(168f / 255f, 255f / 255f, 177f / 255f, isDropped ? 0.3f : 1f) :
+            new Color(159f / 255f, 174f / 255f, 186f / 255f, isDropped ? 0.3f : 1f), 0.05f);
+        spriteLetter.DOColor(isKeyDown ?
+            new Color(168f / 255f, 255f / 255f, 177f / 255f, isDropped ? 0.3f : 1f) :
+            new Color(1f, 1f, 1f, isDropped ? 0.3f : 1f), 0.05f);
     }
     }
 
 
     public bool allowPress = true;
     public bool allowPress = true;

BIN
Assets/Resources/Dice/Images/die_bg.png


+ 1 - 1
Assets/Resources/Dice/Images/die_bg.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_cover_attack.png


+ 1 - 1
Assets/Resources/Dice/Images/die_cover_attack.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_cover_down.png


+ 1 - 1
Assets/Resources/Dice/Images/die_cover_down.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_cover_lefft.png


+ 1 - 1
Assets/Resources/Dice/Images/die_cover_lefft.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_cover_refresh.png


+ 1 - 1
Assets/Resources/Dice/Images/die_cover_refresh.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_cover_right.png


+ 1 - 1
Assets/Resources/Dice/Images/die_cover_right.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_cover_up.png


+ 1 - 1
Assets/Resources/Dice/Images/die_cover_up.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_face_a.png


+ 1 - 1
Assets/Resources/Dice/Images/die_face_a.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_face_d.png


+ 1 - 1
Assets/Resources/Dice/Images/die_face_d.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_face_lmb.png


+ 1 - 1
Assets/Resources/Dice/Images/die_face_lmb.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_face_rmb.png


+ 1 - 1
Assets/Resources/Dice/Images/die_face_rmb.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_face_s.png


+ 1 - 1
Assets/Resources/Dice/Images/die_face_s.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Dice/Images/die_face_w.png


+ 1 - 1
Assets/Resources/Dice/Images/die_face_w.png.meta

@@ -47,7 +47,7 @@ TextureImporter:
   spriteMeshType: 1
   spriteMeshType: 1
   alignment: 0
   alignment: 0
   spritePivot: {x: 0.5, y: 0.5}
   spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 64
+  spritePixelsToUnits: 72
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
   alphaUsage: 1

BIN
Assets/Resources/Map/Wall.png


BIN
Assets/Resources/UI/control_panel_bg.png


+ 22 - 22
Assets/Scenes/SceneMain.unity

@@ -250,7 +250,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.854902, g: 0.8235295, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -737,8 +737,8 @@ MonoBehaviour:
   m_fontMaterials: []
   m_fontMaterials: []
   m_fontColor32:
   m_fontColor32:
     serializedVersion: 2
     serializedVersion: 2
-    rgba: 4281745227
-  m_fontColor: {r: 0.29411766, g: 0.24705884, b: 0.21176472, a: 1}
+    rgba: 4290424479
+  m_fontColor: {r: 0.62352943, g: 0.68235296, b: 0.7294118, a: 1}
   m_enableVertexGradient: 0
   m_enableVertexGradient: 0
   m_colorMode: 3
   m_colorMode: 3
   m_fontColorGradient:
   m_fontColorGradient:
@@ -918,7 +918,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.85490197, g: 0.8235294, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -994,7 +994,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.854902, g: 0.8235295, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -1070,7 +1070,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.854902, g: 0.8235295, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -1226,7 +1226,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.4339623, g: 0.3635077, b: 0.31278035, a: 1}
+  m_Color: {r: 0.62352943, g: 0.68235296, b: 0.7294118, a: 1}
   m_RaycastTarget: 1
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -3415,7 +3415,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.4339623, g: 0.3635077, b: 0.31278035, a: 1}
+  m_Color: {r: 0.62352943, g: 0.68235296, b: 0.7294118, a: 1}
   m_RaycastTarget: 1
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -3509,7 +3509,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.4339623, g: 0.3635077, b: 0.31278035, a: 1}
+  m_Color: {r: 0.62352943, g: 0.68235296, b: 0.7294118, a: 1}
   m_RaycastTarget: 1
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -3600,7 +3600,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.85490197, g: 0.8235294, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -4180,7 +4180,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.854902, g: 0.8235295, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -4613,7 +4613,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.4339623, g: 0.3635077, b: 0.31278035, a: 1}
+  m_Color: {r: 0.62352943, g: 0.68235296, b: 0.7294118, a: 1}
   m_RaycastTarget: 1
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -4707,7 +4707,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.4339623, g: 0.3635077, b: 0.31278035, a: 1}
+  m_Color: {r: 0.62352943, g: 0.68235296, b: 0.7294118, a: 1}
   m_RaycastTarget: 1
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -4798,7 +4798,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.85490197, g: 0.8235294, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -4874,7 +4874,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.854902, g: 0.8235295, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -4967,8 +4967,8 @@ MonoBehaviour:
   m_fontMaterials: []
   m_fontMaterials: []
   m_fontColor32:
   m_fontColor32:
     serializedVersion: 2
     serializedVersion: 2
-    rgba: 4281745227
-  m_fontColor: {r: 0.29411766, g: 0.24705884, b: 0.21176472, a: 1}
+    rgba: 4290424479
+  m_fontColor: {r: 0.62352943, g: 0.68235296, b: 0.7294118, a: 1}
   m_enableVertexGradient: 0
   m_enableVertexGradient: 0
   m_colorMode: 3
   m_colorMode: 3
   m_fontColorGradient:
   m_fontColorGradient:
@@ -5298,7 +5298,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.85490197, g: 0.8235294, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -5505,7 +5505,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.85490197, g: 0.8235294, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -7596,7 +7596,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.4339623, g: 0.3635077, b: 0.31278035, a: 1}
+  m_Color: {r: 0.62352943, g: 0.68235296, b: 0.7294118, a: 1}
   m_RaycastTarget: 1
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -7687,7 +7687,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.85490197, g: 0.8235294, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1
@@ -10078,7 +10078,7 @@ MonoBehaviour:
   m_Name: 
   m_Name: 
   m_EditorClassIdentifier: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Material: {fileID: 0}
-  m_Color: {r: 0.854902, g: 0.8235295, b: 0.72156864, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
   m_RaycastTarget: 0
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
   m_Maskable: 1

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