= пре 4 година
родитељ
комит
2b086bc330

BIN
Assets/Resources/Audio/DicePickup.ogg


BIN
Assets/Resources/Audio/DicePickup1.ogg


+ 1 - 1
Assets/Resources/Audio/DicePickup.ogg.meta → Assets/Resources/Audio/DicePickup1.ogg.meta

@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: ec60e9682a290cb47b14961e7e239844
+guid: edbf4d7a81c89c84dac29a82ad8d9d30
 AudioImporter:
   externalObjects: {}
   serializedVersion: 6

BIN
Assets/Resources/Audio/DicePickup2.ogg


+ 22 - 0
Assets/Resources/Audio/DicePickup2.ogg.meta

@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 35029aeed4692e540a0a6748efe87914
+AudioImporter:
+  externalObjects: {}
+  serializedVersion: 6
+  defaultSettings:
+    loadType: 0
+    sampleRateSetting: 0
+    sampleRateOverride: 44100
+    compressionFormat: 1
+    quality: 1
+    conversionMode: 0
+  platformSettingOverrides: {}
+  forceToMono: 0
+  normalize: 1
+  preloadAudioData: 1
+  loadInBackground: 0
+  ambisonic: 0
+  3D: 1
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 2 - 1
Assets/Resources/Dice/DiceEntity.cs

@@ -21,7 +21,7 @@ public class DiceEntity : MonoBehaviour {
     public bool canRestore = true;
     private void OnCollisionEnter2D(Collision2D collision) {
         if (!collision.gameObject.CompareTag("Player")) return;
-        AudioM.Play("DicePickup");
+        AudioM.Play("DicePickup1");
         // ¹Ø±ÕÆäËûÒÆ¶¯
         GetComponent<Collider2D>().enabled = false;
         GetComponent<Rigidbody2D>().gravityScale = 0;
@@ -50,6 +50,7 @@ public class DiceEntity : MonoBehaviour {
         UpdateSpriteText();
         yield return new WaitForSeconds(0.5f);
         // Ç¿µ÷¶¯»­
+        AudioM.Play("DicePickup2");
         transform.DOScale(2.5f, 0.1f);
         yield return new WaitForSeconds(0.1f);
         transform.DOScale(2.3f, 0.1f);