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@@ -28,10 +28,7 @@ public class DiceUI : MonoBehaviour {
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}
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public void UpdateColor() {
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spriteBg.DOColor(isKeyDown ?
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- new Color(168f / 255f, 255f / 255f, 177f / 255f, isDropped ? 0.3f : 1f) :
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- new Color(159f / 255f, 174f / 255f, 186f / 255f, isDropped ? 0.3f : 1f), 0.05f);
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- spriteLetter.DOColor(isKeyDown ?
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- new Color(168f / 255f, 255f / 255f, 177f / 255f, isDropped ? 0.3f : 1f) :
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+ new Color(247f / 255f, 142f / 255f, 48f / 255f, isDropped ? 0.3f : 1f) :
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new Color(1f, 1f, 1f, isDropped ? 0.3f : 1f), 0.05f);
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}
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